It baffles me why death enemies in any world other than wizard city would use dark sprite. It's a starting spell and a very weak one at that. After wizard city it's really only good for breaking death spells, but since the game's AI isn't coded to play as a player would - paying attention to what school the enemies are, getting rid of shields before attacking, setting traps, blades, boosts, then attacking and so on - when a death enemy casts dark sprite, usually all it does is get rid of any traps that might have been set on its target and still doing very little damage
I'm requesting that KI revamp the death enemy spell decks for all worlds beyond wizard city, remove dark sprite and ensure that they are put together with as much thought as a death player would put into them.
Well If they would be put together like a death student would put them together, they still would have death sprite. I am a level 60 Necromancer and an active PVP'er and I have more Copies of Death Sprite, Ghoul and Poison in my deck then any other spell. Just because they are weak per`se doesn't mean that you should stop using them.