Here are my ideas for some types of pips that you can gain from Level 50-60 (and some are for future references)..............................
Super Pip (Blue) Gained at Level 53 Counts for 3 pips (your school only)
Mega Pip (Orange) Gained at Level 55 Counts for 2 pips (your school and side school only)
Bronze Pip (Bronze) Gained at Level 58 Counts for 1 pip (all schools)
Silver Pip (Silver) Gained at Level 60 Counts for 2 pips (all schools)
Gold Pip (Gold) Gained at Level 63 Counts for 3 pips (all schools)
Growth Pip (Green) Gained at Level 65 Counts for 1 pip and adds in value for each turn past (max.5) (your school only)
Mystic Pip (Purple) Gained at Level 68 Counts for 1 pip and adds 1 Power Pip for each turn you take damage (max.5) (your school only)
Joker Pip (Red) Gained at Level 70 Counts for 2 pips each friend (your school only)
Queen Pip (Pink) Gained at Level 73 Counts for 3 pips each friend (your school only)
King Pip (Black) Gained at Level 75 Counts for X depending on number of pips your next card drawn costs (your school only)
Royal Pip (Brown) Gained at Level 78 Counts for X depending on number of added pips in your hand (your school only)
Guardian Pip (Teal) Gained at Level 80 Counts for 1 pip and adds in value for every turn past (all schools)
Epic Pip (Rainbow) Gained at Level 80 Counts for all your pips you already have added up (all schools)
I hope you like my ideas. And if these ideas were real, then if you already reached that level you would automatically get it like a notice on the left side of your screen while playing and for the side school ones you get to choose which other school you want to count. Thank you.