To whom it may concern: I have seen other fellow wizards talk about Celestia and some new fresh ideas for astral school spells besides the ones we have now. These ideas are unique and crazy but they are worth listening to. Here are a few ideas that wizards came up with: (Note: all of these spells I combined to make the Illumination school. I will put them in their rightful schools, Sun, Moon, and Star later on. Also, this could be like the balance school except it would be called the school of Illumination :-D) Astral: Star Flash- The "floor" of the dueling arena would become black. You would start to see stars 'twinkle' in this dark area. There would be a sudden 'flash' of light that hits all enemies at once and leaving black mantles to all enemies. Deals 500-600 damage 7 pips *Spirals Comet-A large ball of silver light swirls around the duel board. Then suddenly it would hit the selected opponet. Leaving 'sparkles' illuminiating around him stunning the opponet for a round and doing damage overtime. Deals 450 damage and 101 overtime costs 6 pips Astral blast-It would be similar to Spectral blast but it would hit Sun, Moon, and Star. If it's Sun, a large ball of light would pop out of nowhere and hit the enemy, If it's Moon, A gleaming ball of silver light would appear from the darkness and swoop down and strike. If it's Star, a shiny star would soar down and blow up. Moon- 400, Star, 360, and Sun, 450 costs 4 pips. *The Spirals' Revenge-A miniature model of the spiral( like the one on the Spiral Cup) floats out from the floor of the duel board. Then it would turn gold and a flash of golden light it would hit the selected enemy. Leaving the Worlds of the Spiral floating around the oppenet stunning drawing both health and mana. Deals 800 damage, stuns 1 round, and drains 30 mana, health each round over 3 rounds. Costs 8 pips *Shooting/Falling star: The person who cast this spell can make a wish Wish to attack enemy: The star burns up and strikes the enemy 650-730 Wish to attack all enemies: Multiple stars strike all enemies 540-620 Wish to heal self: Fully heals (only heals self) Wish to heal others: Heals every friend 100+ 300 over 3 rounds Costs 5 pips Super Nova= A firey star appears in the middle of the duel board. It then suddenly explodes. consuming all the players, dealing 600 damage to the opponent, 200 damage to the friend side. and applies smokescreen to both sides. Costs 7 pips The man on the moon: the moon appears on the dueling board and a giant crater appears then a silver collosus climbs out and throws his blade at you then takes it away and throws it at the enemy.Does 480 damage to you and deals 600-690 damage to enemy Universal Blast: The dueling arena turns all dark and purple and pinkish lights fill the sky. Suddenly a black hole appears and shoots out an orb full of darkness and attacks all enemies. Deals 320-280 damage to all enemies. Costs 4 pips Moon Boulder: a huge boulder that lands on an enemy and does 160-200 to the enemy. Costs 2 pips Pip O' Sphere: A golden ball appears in the middle of the dueling arena and cracks in two. Small pips come out and 3 pips go to all friends. Costs 2 pips Moon Dust: Rocks and dust appear from the ground and silver dust rises up and attacks an enemy. Deals 65-105 damage. Costs 1 pip Eclipse: first you would see the moon covering the sun then it will give all all friends towershields 50% and all your enemies feints 70% Costs 5 pips Sun Glare: A fiery ball of light (like Power Nova) would pop out and attack all enemies. Deals 470 damage and applies Smokescreen to all enemies. Costs 7 pips Wrath of the Cosmos: The dueling arena would turn all black and the spiral would pop up with shooting stars flying all over the place. A gigantic ball full of darkness would attack all enemies dealing 300 in a flash and blue, purple, yellow, green, brown, black, red beams of light would hit all enemies too and deal 100 damage overtime of every school. Costs 8 pips Blade of the Cosmos: 40% to next balance, myth, life, death, fire, ice, and storm spell Costs 1 pips Astral blade: 40% to next sun, moon, star spell Costs 0 pips Astral shield: 50% defense to next sun, moon, star spell Costs 0 pips Gladiator Shield: 50% defense to next balance, myth, life, death, ice, storm, fire Astral trap: 25% to next sun, moon, star spell Space Ship: you would see a space ship that sorounds the enemy then it just flys with them up and crashes then a giant explosion happens it does 500, 550, 600, 700, 800, or 1000 damage to one enemy. Costs 7 pips Star Struck: 25% to all moon, star, sun spells Those are all the ideas that I have at the moment. I will come up with more soon.
To whom it may concern: I have seen other fellow wizards talk about Celestia and some new fresh ideas for astral school spells besides the ones we have now. These ideas are unique and crazy but they are worth listening to. Here are a few ideas that wizards came up with: (Note: all of these spells I combined to make the Illumination school. I will put them in their rightful schools, Sun, Moon, and Star later on. Also, this could be like the balance school except it would be called the school of Illumination :D) Astral: Star Flash- The "floor" of the dueling arena would become black. You would start to see stars 'twinkle' in this dark area. There would be a sudden 'flash' of light that hits all enemies at once and leaving black mantles to all enemies. Deals 500-600 damage 7 pips *Spirals Comet-A large ball of silver light swirls around the duel board. Then suddenly it would hit the selected opponet. Leaving 'sparkles' illuminiating around him stunning the opponet for a round and doing damage overtime. Deals 450 damage and 101 overtime costs 6 pips Astral blast-It would be similar to Spectral blast but it would hit Sun, Moon, and Star. If it's Sun, a large ball of light would pop out of nowhere and hit the enemy, If it's Moon, A gleaming ball of silver light would appear from the darkness and swoop down and strike. If it's Star, a shiny star would soar down and blow up. Moon- 400, Star, 360, and Sun, 450 costs 4 pips. *The Spirals' Revenge-A miniature model of the spiral( like the one on the Spiral Cup) floats out from the floor of the duel board. Then it would turn gold and a flash of golden light it would hit the selected enemy. Leaving the Worlds of the Spiral floating around the oppenet stunning drawing both health and mana. Deals 800 damage, stuns 1 round, and drains 30 mana, health each round over 3 rounds. Costs 8 pips *Shooting/Falling star: The person who cast this spell can make a wish Wish to attack enemy: The star burns up and strikes the enemy 650-730 Wish to attack all enemies: Multiple stars strike all enemies 540-620 Wish to heal self: Fully heals (only heals self) Wish to heal others: Heals every friend 100+ 300 over 3 rounds Costs 5 pips Super Nova= A firey star appears in the middle of the duel board. It then suddenly explodes. consuming all the players, dealing 600 damage to the opponent, 200 damage to the friend side. and applies smokescreen to both sides. Costs 7 pips The man on the moon: the moon appears on the dueling board and a giant crater appears then a silver collosus climbs out and throws his blade at you then takes it away and throws it at the enemy.Does 480 damage to you and deals 600-690 damage to enemy Universal Blast: The dueling arena turns all dark and purple and pinkish lights fill the sky. Suddenly a black hole appears and shoots out an orb full of darkness and attacks all enemies. Deals 320-280 damage to all enemies. Costs 4 pips Moon Boulder: a huge boulder that lands on an enemy and does 160-200 to the enemy. Costs 2 pips Pip O' Sphere: A golden ball appears in the middle of the dueling arena and cracks in two. Small pips come out and 3 pips go to all friends. Costs 2 pips Moon Dust: Rocks and dust appear from the ground and silver dust rises up and attacks an enemy. Deals 65-105 damage. Costs 1 pip Eclipse: first you would see the moon covering the sun then it will give all all friends towershields 50% and all your enemies feints 70% Costs 5 pips Sun Glare: A fiery ball of light (like Power Nova) would pop out and attack all enemies. Deals 470 damage and applies Smokescreen to all enemies. Costs 7 pips Wrath of the Cosmos: The dueling arena would turn all black and the spiral would pop up with shooting stars flying all over the place. A gigantic ball full of darkness would attack all enemies dealing 300 in a flash and blue, purple, yellow, green, brown, black, red beams of light would hit all enemies too and deal 100 damage overtime of every school. Costs 8 pips Blade of the Cosmos: 40% to next balance, myth, life, death, fire, ice, and storm spell Costs 1 pips Astral blade: 40% to next sun, moon, star spell Costs 0 pips Astral shield: 50% defense to next sun, moon, star spell Costs 0 pips Gladiator Shield: 50% defense to next balance, myth, life, death, ice, storm, fire Astral trap: 25% to next sun, moon, star spell Space Ship: you would see a space ship that sorounds the enemy then it just flys with them up and crashes then a giant explosion happens it does 500, 550, 600, 700, 800, or 1000 damage to one enemy. Costs 7 pips Star Struck: 25% to all moon, star, sun spells Those are all the ideas that I have at the moment. I will come up with more soon.
You have an amazing imagination but these don't "fit in" with the astral schools sun magic is all about modifying your spells like mutating them or making them stronger, star magic is all about making yourself better like increasing damage or damage protection, moon magic is about making you one of the creatures of the spiral, so great enthusiasm but wrong idea sry.