Welcome to the Wizard101 Message Boards


Player Guide
Fansites
News
Game Updates
Help

Follow important game updates on Twitter @Wizard101 and @KI_Alerts, and Facebook!

For all account questions and concerns, contact Customer Support.

By posting on the Wizard101 Message Boards you agree to the Code of Conduct.

Supporting the idea for new astral spells

AuthorMessage
Survivor
Jan 15, 2011
4
To whom it may concern:
I have seen other fellow wizards talk about Celestia and some new fresh ideas for astral school spells besides the ones we have now. These ideas are unique and crazy but they are worth listening to. Here are a few ideas that wizards came up with: (Note: all of these spells I combined to make the Illumination school. I will put them in their rightful schools, Sun, Moon, and Star later on. Also, this could be like the balance school except it would be called the school of Illumination :-D)
Astral: Star Flash- The "floor" of the dueling arena would become black. You would start to see stars 'twinkle' in this dark area. There would be a sudden 'flash' of light that hits all enemies at once and leaving black mantles to all enemies. Deals 500-600 damage 7 pips
*Spirals Comet-A large ball of silver light swirls around the duel board. Then suddenly it would hit the selected opponet. Leaving 'sparkles' illuminiating around him stunning the opponet for a round and doing damage overtime. Deals 450 damage and 101 overtime costs 6 pips
Astral blast-It would be similar to Spectral blast but it would hit Sun, Moon, and Star. If it's Sun, a large ball of light would pop out of nowhere and hit the enemy, If it's Moon, A gleaming ball of silver light would appear from the darkness and swoop down and strike. If it's Star, a shiny star would soar down and blow up. Moon- 400, Star, 360, and Sun, 450 costs 4 pips.
*The Spirals' Revenge-A miniature model of the spiral( like the one on the Spiral Cup) floats out from the floor of the duel board. Then it would turn gold and a flash of golden light it would hit the selected enemy. Leaving the Worlds of the Spiral floating around the oppenet stunning drawing both health and mana. Deals 800 damage, stuns 1 round, and drains 30 mana, health each round over 3 rounds. Costs 8 pips
*Shooting/Falling star: The person who cast this spell can make a wish
Wish to attack enemy: The star burns up and strikes the enemy 650-730
Wish to attack all enemies: Multiple stars strike all enemies 540-620
Wish to heal self: Fully heals (only heals self)
Wish to heal others: Heals every friend 100+ 300 over 3 rounds
Costs 5 pips
Super Nova= A firey star appears in the middle of the duel board. It then suddenly explodes. consuming all the players, dealing 600 damage to the opponent, 200 damage to the friend side. and applies smokescreen to both sides. Costs 7 pips
The man on the moon:
the moon appears on the dueling board and a giant crater appears then a silver collosus climbs out and throws his blade at you then takes it away and throws it at the enemy.Does 480 damage to you and deals 600-690 damage to enemy
Universal Blast: The dueling arena turns all dark and purple and pinkish lights fill the sky. Suddenly a black hole appears and shoots out an orb full of darkness and attacks all enemies. Deals 320-280 damage to all enemies. Costs 4 pips
Moon Boulder: a huge boulder that lands on an enemy and does 160-200
to the enemy. Costs 2 pips
Pip O' Sphere:
A golden ball appears in the middle of the dueling arena and cracks in two. Small pips come out and 3 pips go to all friends. Costs 2 pips
Moon Dust:
Rocks and dust appear from the ground and silver dust rises up and attacks an enemy. Deals 65-105 damage. Costs 1 pip
Eclipse: first you would see the moon covering the sun then it will give all all friends towershields 50% and all your enemies feints 70% Costs 5 pips
Sun Glare:
A fiery ball of light (like Power Nova) would pop out and attack all enemies.
Deals 470 damage and applies Smokescreen to all enemies. Costs 7 pips
Wrath of the Cosmos:
The dueling arena would turn all black and the spiral would pop up with shooting stars flying all over the place. A gigantic ball full of darkness would attack all enemies dealing 300 in a flash and blue, purple, yellow, green, brown, black, red beams of light would hit all enemies too and deal 100 damage overtime of every school. Costs 8 pips
Blade of the Cosmos:
40% to next balance, myth, life, death, fire, ice, and storm spell Costs 1 pips
Astral blade:
40% to next sun, moon, star spell Costs 0 pips
Astral shield:
50% defense to next sun, moon, star spell Costs 0 pips
Gladiator Shield:
50% defense to next balance, myth, life, death, ice, storm, fire
Astral trap:
25% to next sun, moon, star spell
Space Ship: you would see a space ship that sorounds the enemy then it just flys with them up and crashes then a giant explosion happens it does 500, 550, 600, 700, 800, or 1000 damage to one enemy. Costs 7 pips
Star Struck:
25% to all moon, star, sun spells
Those are all the ideas that I have at the moment. I will come up with more soon.

Survivor
Jul 23, 2011
9
Herosmash209 wrote:
To whom it may concern:
I have seen other fellow wizards talk about Celestia and some new fresh ideas for astral school spells besides the ones we have now. These ideas are unique and crazy but they are worth listening to. Here are a few ideas that wizards came up with: (Note: all of these spells I combined to make the Illumination school. I will put them in their rightful schools, Sun, Moon, and Star later on. Also, this could be like the balance school except it would be called the school of Illumination :D)
Astral: Star Flash- The "floor" of the dueling arena would become black. You would start to see stars 'twinkle' in this dark area. There would be a sudden 'flash' of light that hits all enemies at once and leaving black mantles to all enemies. Deals 500-600 damage 7 pips
*Spirals Comet-A large ball of silver light swirls around the duel board. Then suddenly it would hit the selected opponet. Leaving 'sparkles' illuminiating around him stunning the opponet for a round and doing damage overtime. Deals 450 damage and 101 overtime costs 6 pips
Astral blast-It would be similar to Spectral blast but it would hit Sun, Moon, and Star. If it's Sun, a large ball of light would pop out of nowhere and hit the enemy, If it's Moon, A gleaming ball of silver light would appear from the darkness and swoop down and strike. If it's Star, a shiny star would soar down and blow up. Moon- 400, Star, 360, and Sun, 450 costs 4 pips.
*The Spirals' Revenge-A miniature model of the spiral( like the one on the Spiral Cup) floats out from the floor of the duel board. Then it would turn gold and a flash of golden light it would hit the selected enemy. Leaving the Worlds of the Spiral floating around the oppenet stunning drawing both health and mana. Deals 800 damage, stuns 1 round, and drains 30 mana, health each round over 3 rounds. Costs 8 pips
*Shooting/Falling star: The person who cast this spell can make a wish
Wish to attack enemy: The star burns up and strikes the enemy 650-730
Wish to attack all enemies: Multiple stars strike all enemies 540-620
Wish to heal self: Fully heals (only heals self)
Wish to heal others: Heals every friend 100+ 300 over 3 rounds
Costs 5 pips
Super Nova= A firey star appears in the middle of the duel board. It then suddenly explodes. consuming all the players, dealing 600 damage to the opponent, 200 damage to the friend side. and applies smokescreen to both sides. Costs 7 pips
The man on the moon:
the moon appears on the dueling board and a giant crater appears then a silver collosus climbs out and throws his blade at you then takes it away and throws it at the enemy.Does 480 damage to you and deals 600-690 damage to enemy
Universal Blast: The dueling arena turns all dark and purple and pinkish lights fill the sky. Suddenly a black hole appears and shoots out an orb full of darkness and attacks all enemies. Deals 320-280 damage to all enemies. Costs 4 pips
Moon Boulder: a huge boulder that lands on an enemy and does 160-200
to the enemy. Costs 2 pips
Pip O' Sphere:
A golden ball appears in the middle of the dueling arena and cracks in two. Small pips come out and 3 pips go to all friends. Costs 2 pips
Moon Dust:
Rocks and dust appear from the ground and silver dust rises up and attacks an enemy. Deals 65-105 damage. Costs 1 pip
Eclipse: first you would see the moon covering the sun then it will give all all friends towershields 50% and all your enemies feints 70% Costs 5 pips
Sun Glare:
A fiery ball of light (like Power Nova) would pop out and attack all enemies.
Deals 470 damage and applies Smokescreen to all enemies. Costs 7 pips
Wrath of the Cosmos:
The dueling arena would turn all black and the spiral would pop up with shooting stars flying all over the place. A gigantic ball full of darkness would attack all enemies dealing 300 in a flash and blue, purple, yellow, green, brown, black, red beams of light would hit all enemies too and deal 100 damage overtime of every school. Costs 8 pips
Blade of the Cosmos:
40% to next balance, myth, life, death, fire, ice, and storm spell Costs 1 pips
Astral blade:
40% to next sun, moon, star spell Costs 0 pips
Astral shield:
50% defense to next sun, moon, star spell Costs 0 pips
Gladiator Shield:
50% defense to next balance, myth, life, death, ice, storm, fire
Astral trap:
25% to next sun, moon, star spell
Space Ship: you would see a space ship that sorounds the enemy then it just flys with them up and crashes then a giant explosion happens it does 500, 550, 600, 700, 800, or 1000 damage to one enemy. Costs 7 pips
Star Struck:
25% to all moon, star, sun spells
Those are all the ideas that I have at the moment. I will come up with more soon.


You have an amazing imagination but these don't "fit in" with the astral schools sun magic is all about modifying your spells like mutating them or making them stronger, star magic is all about making yourself better like increasing damage or damage protection, moon magic is about making you one of the creatures of the spiral, so great enthusiasm but wrong idea sry.