If you have any ideas for lvl 68 spells post them below, and please try to make them accurate or realistic (KI would never put a spell with 1,000,000 damage ) Example: Spectre Death Deals 800 death damage to all enemies, convert half of damage to heal caster. A spectre teleports out of a small hole and stares at enemy. When attacking, the specter teleports near enemy and hits enemy. (if you don't know what a spectre is, it's what Malistaire's minions are.)
Thunderstorm Storm Damages 1000 damage to all enemies and removes one positive charm from each enemy Starts raining and lightning clouds form and strikes each enemy with a bolt of lightning
Eruption Fire Does 800 + 500 fire damage over 3 turns to all enemies Ground shakes and a volcano bursts out of the ground and erupts spitting out out molten rocks that are hurled at each enemy
If you have any ideas for lvl 68 spells post them below, and please try to make them accurate or realistic (KI would never put a spell with 1,000,000 damage ) Example: Spectre Death Deals 800 death damage to all enemies, convert half of damage to heal caster. A spectre teleports out of a small hole and stares at enemy. When attacking, the specter teleports near enemy and hits enemy. (if you don't know what a spectre is, it's what Malistaire's minions are.)
That, isn't realistic. 800+half back...
That's like 1000 damade worth(heal cards are like half pip... 400 heal 2 pips/200 damage 2 pips)
that's more than 100 per pip... and storm is only 80 per pip and it is the strongest
Hi I am new to the forms but here is my ideas: Life: Guardian Angel 850 - Stuns Death: Minos the judge 250 + 950 - Attacks twice Myth: Trojan sea beast 800 - Attacks all enemies Ice: Sasquatch 900 - shatters 3 charms Fire: Fire demon 1300 - -60 accuracy to next 2 spells. Storm: Ancient Celestian Titan 1200 - attacks all enemies (Couldn't really think of anything for storm) Balance: Apophis 200 + 900 over 3 rounds
I know some don't fit and most are over powered xD
If you have any ideas for lvl 68 spells post them below, and please try to make them accurate or realistic (KI would never put a spell with 1,000,000 damage ) Example: Spectre Death Deals 800 death damage to all enemies, convert half of damage to heal caster. A spectre teleports out of a small hole and stares at enemy. When attacking, the specter teleports near enemy and hits enemy. (if you don't know what a spectre is, it's what Malistaire's minions are.)
That, isn't realistic. 800+half back...
That's like 1000 damade worth(heal cards are like half pip... 400 heal 2 pips/200 damage 2 pips)
that's more than 100 per pip... and storm is only 80 per pip and it is the strongest
Think before you post, it's only 400 back, and tempest is after marleybone, right? Scarecrow gives 200 back, and this is lvl 68, not 48...
Volcano Fire 9 pips Deals 400 damage to all enemies and 670 over time and -25% next attack spell Space view of Earth and a giant volcano grows and blasts the whole Earth
Frost yeti 9 pips Ice Deals 850 damage and stuns 2 rounds Snowing and you cant see anything then it zooms in and red eyes open and comes out mad and circles around aponent for 5 seconds and smashes
Neptune 9 pips Storm Deals 1000 damage and dispel next Myth spell Water goes everywere and King Neptune comes and eyes glow purple and blasts a purple beam of light at one person
If you have any ideas for lvl 68 spells post them below, and please try to make them accurate or realistic (KI would never put a spell with 1,000,000 damage ) Example: Spectre Death Deals 800 death damage to all enemies, convert half of damage to heal caster. A spectre teleports out of a small hole and stares at enemy. When attacking, the specter teleports near enemy and hits enemy. (if you don't know what a spectre is, it's what Malistaire's minions are.)
That, isn't realistic. 800+half back...
That's like 1000 damade worth(heal cards are like half pip... 400 heal 2 pips/200 damage 2 pips)
that's more than 100 per pip... and storm is only 80 per pip and it is the strongest
Think before you post, it's only 400 back, and tempest is after marleybone, right? Scarecrow gives 200 back, and this is lvl 68, not 48...
You should also think before you post. You base a spells power off of its dpp. If the rank 9 spell is a drain to all enemies, the damage should be 560, and thats an upgrade dpp wise from scarecrow.
If you have any ideas for lvl 68 spells post them below, and please try to make them accurate or realistic (KI would never put a spell with 1,000,000 damage ) Example: Spectre Death Deals 800 death damage to all enemies, convert half of damage to heal caster. A spectre teleports out of a small hole and stares at enemy. When attacking, the specter teleports near enemy and hits enemy. (if you don't know what a spectre is, it's what Malistaire's minions are.)
That, isn't realistic. 800+half back...
That's like 1000 damade worth(heal cards are like half pip... 400 heal 2 pips/200 damage 2 pips)
that's more than 100 per pip... and storm is only 80 per pip and it is the strongest
We are talking about lvl 68 spells, not lvl 28 spells.
If you have any ideas for lvl 68 spells post them below, and please try to make them accurate or realistic (KI would never put a spell with 1,000,000 damage ) Example: Spectre Death Deals 800 death damage to all enemies, convert half of damage to heal caster. A spectre teleports out of a small hole and stares at enemy. When attacking, the specter teleports near enemy and hits enemy. (if you don't know what a spectre is, it's what Malistaire's minions are.)
That, isn't realistic. 800+half back...
That's like 1000 damade worth(heal cards are like half pip... 400 heal 2 pips/200 damage 2 pips)
that's more than 100 per pip... and storm is only 80 per pip and it is the strongest
Think before you post, it's only 400 back, and tempest is after marleybone, right? Scarecrow gives 200 back, and this is lvl 68, not 48...
No, you think before YOU post. I said +half back of 800, which is 400.... which is just as valuable as 200 damage... So that's like 1000. THINK. And yes I know that, 1000damage/9pips = about 111damage per pip... which is +31 difference from tempest, or, about 39% more... Even though it is a higher level spell, storm is supposed to be way stronger and I don't think it should be that much difference after that much. ALSO, scarecrow is 400 at 7 pips, so 800 wouldn't be until 11-13. (Depending on how other things go.) Which, for now, might not ever even happen. Which on the other hand, 500 damage to one at a rank six is like 750 to one at rank 9, but I added a little bit and called it 800, TO ONE, not all. And scarecrow, 400, 9/7*400= 514, so i would say anywhere from 525-550 would be about right... then again, maybe death should get an attack all spell that doesn't give back health? About 670-720 or so would seem reasonable.
How about demon, for death? The ground starts to tremble (not in a earthquake style), and then a huge glowing crack suddenly blasts open on the battlefield ground, hurling rocks as a hand claws its way out of the crack. That's just the intro. You people decide what it does for an attack :P
8)Fire Dragon Titan 9 pips 1550 damage 2 25+ blade to all teamates and 400 damage each round to all enemies for 3 rounds Reward from: "The Final awakening" When used:The ground will start to rumble and fire erupts from a crack and a claw grabs the surface then the dreaded dragon titan appears!" The dragon titan will breath so much fire on your enemies and slash them with his claws gravley injuring them, and for whenever you summon him he rewards you with an attack boost, and for angering the Dragon Titan the enemies will take extra damage for 3 full rounds Ice Sabertooth tiger 900-1000 damage to all enemies stun and 200 damage to healthiest monster for 2 rounds Reward from: "Brrr!" When used: A blizzard will come and deal 200 damage to the healthiest monster for this round, and the next. Then the sabertooth tiger comes, and jumps and slashes at the first enemy, and will repeat on all enemies Storm Thor 2000 damage remove all blades (except for negtive blades),and all shields Reward from: "Dont make me shock you!" When used: Thor will come riding down on a pegasus, and jump off. Then he will throw his hammer at the enemy you chose and lightning will strike him then a portal will take away Thor, and his pegasus. Myth Dionosyus Deals 1200 attack to all enemies and heals all teamates for 300 health for 3 rounds ( 4 hundred on first turn) Reward from: " Meet the Party God!" When used: Dionosyus will appear on a gold throne then with a wave of his finger he will have vines aroundthe enemies feet and have them go up the enemies body ensaring them then he will give us a ambrosia shower healing everybody except for the enemies. Death Demon Reward from: "Muahahahahaha!" Deals 1400 damage to all enemies saping half their health and stealing one positive shield and one positive blade When used: The devil will appear from a crack,wielding his trident of death he will make a windstorm damaging all enemies, then ghosts will come from his body, and into you healing you ( it will be part of the enemies soul that he drained). Life Nymph Reward from: "The Giver of Life" Takes 200 damage frome everybody but heals everybody with 800 health for 3 rounds,but heals the caster with 900 health for 1 round then 800 health for 2 rounds When used a nymph will appear out of a tree. Then it will draw 200 health from everybody but it will then heal you. Balance Mummy Reward from: "WHERE'S MY MUMMY?!?!?" Does 400 fire, 300 balance, and 600 storm damage to all enemies then gives 2 treasure card tower shields to all teammates A pyrimad appears, and 3 mummies come out a fire, balance, and storm the fire mummy turns into a firestorm and goes around the battlefield returing to it's spot, and dissolving the balance then does a same thing, but after the storm mummy is done it will be hit by lightining, and disappear
Hope you W101 players and KI entertainment like my idea! :D :-)
~~~~~~~Alex Soulhaven Level 60 Pyromancer and Warlord~~~~~~~ "If you play with fire you're gonna get burned"
8)Fire Dragon Titan 9 pips 1550 damage 2 25+ blade to all teamates and 400 damage each round to all enemies for 3 rounds Reward from: "The Final awakening" When used:The ground will start to rumble and fire erupts from a crack and a claw grabs the surface then the dreaded dragon titan appears!" The dragon titan will breath so much fire on your enemies and slash them with his claws gravley injuring them, and for whenever you summon him he rewards you with an attack boost, and for angering the Dragon Titan the enemies will take extra damage for 3 full rounds Ice Sabertooth tiger 900-1000 damage to all enemies stun and 200 damage to healthiest monster for 2 rounds Reward from: "Brrr!" When used: A blizzard will come and deal 200 damage to the healthiest monster for this round, and the next. Then the sabertooth tiger comes, and jumps and slashes at the first enemy, and will repeat on all enemies Storm Thor 2000 damage remove all blades (except for negtive blades),and all shields Reward from: "Dont make me shock you!" When used: Thor will come riding down on a pegasus, and jump off. Then he will throw his hammer at the enemy you chose and lightning will strike him then a portal will take away Thor, and his pegasus. Myth Dionosyus Deals 1200 attack to all enemies and heals all teamates for 300 health for 3 rounds ( 4 hundred on first turn) Reward from: " Meet the Party God!" When used: Dionosyus will appear on a gold throne then with a wave of his finger he will have vines aroundthe enemies feet and have them go up the enemies body ensaring them then he will give us a ambrosia shower healing everybody except for the enemies. Death Demon Reward from: "Muahahahahaha!" Deals 1400 damage to all enemies saping half their health and stealing one positive shield and one positive blade When used: The devil will appear from a crack,wielding his trident of death he will make a windstorm damaging all enemies, then ghosts will come from his body, and into you healing you ( it will be part of the enemies soul that he drained). Life Nymph Reward from: "The Giver of Life" Takes 200 damage frome everybody but heals everybody with 800 health for 3 rounds,but heals the caster with 900 health for 1 round then 800 health for 2 rounds When used a nymph will appear out of a tree. Then it will draw 200 health from everybody but it will then heal you. Balance Mummy Reward from: "WHERE'S MY MUMMY?!?!?" Does 400 fire, 300 balance, and 600 storm damage to all enemies then gives 2 treasure card tower shields to all teammates A pyrimad appears, and 3 mummies come out a fire, balance, and storm the fire mummy turns into a firestorm and goes around the battlefield returing to it's spot, and dissolving the balance then does a same thing, but after the storm mummy is done it will be hit by lightining, and disappear
Hope you W101 players and KI entertainment like my idea! :D :-)
~~~~~~~Alex Soulhaven Level 60 Pyromancer and Warlord~~~~~~~ "If you play with fire you're gonna get burned"
These are the best ideas i ever heard! make more. i like how you even sort of included the quests.
Please stop using volcano. All the 48 and 58 spells we're creatures are wizards talked to and I'm pretty sure it'd be weird talking to a volcano. (Bartelby is a tree and tree are living things plus he was creator of the spiral so it makes sense for him to talk.)
Name: Volcanic Servant Damage/Heal: 200-1200 Fire Damage to all enemies and self. Animation/Appearence: A giant Lava Plume comes up in the middle of the Duel. When the steam, lava, and smoke clears, you see a man with fire up his legs, arms, and head. He blows a gigantic plume at all the enemies. For summoning him from his slumber, he deals the same amount of damage to the caster. Quest(s): I need a servant... (1), The Plume of the Beast (2), and Time for the Offering (3). Quest Boss(es): Mornalia Plumestarter, Fire, Rank 12 (I need a servant...) and Borndal Cradlehoarder, Ice, Rank 11 (The Plume of the Beast).
Ice:
Name: Mountain Beast Damage/Heal: 700-900 Ice Damage + -50% to next Attack Spell to all enemies. Animation/Appearence: It is snowing on the battlefield, when it gets so smoggy from the snow, a tiny little light forms into the middle of the blizzard. It gets bigger, and bigger, until it is as big as the Forest Lord. The snow instantly fades, revealing a gigantic beast. He roars, and attacks the enemies. When he is done attacking, he puts a -50% Weakness on the enemies he attacked. Quest(s): Mooshu Mountains (1), Need the Deed (2), and The Deed is Yours! (3). Quest Boss(es): Magenta Icetalon, Rank 11 (Need the Deed) and Alicia Icetalon, Rank 12 (Need the Deed)
Storm:
Name: Lord Phinamanal Damage/Heal: 500 Storm Damage + 1200 Storm Damage over 3 rounds to all enemies. Animation/Appearence: A black cloud forms above the battlefield, and a gigantic arm comes out (Just like Regenerate). The arm pulls a man (Looking like Storm Lord but with 2 tridents and has a big crown) out of the clouds, and he is looking angry. He starts pushing his tridents together, saying and ancient enchantment. His tridents start forming a gigantic ball of storm (Like the Jolting Jellywand's Wand Attack). He hurls it at the enemies, putting a hanging attack on them doing 500 the first round, then 400 for 3 rounds, coming to a grand total of 1700 Storm Damage. Quest(s): Do you Remember Me? (1), We are the Phinamanals (2), and Lord Phinamanal is Epic! (3) Quest Boss(es): Manneh Shadowcharm, Rank 12 (Do you Remember Me?) and Jessie Pureheart, Rank 11 (We are the Phinamanals)
These are my Elemental spells, Fire, Ice, and Storm. I couldn't think of anything for Life, Death, or Myth. But I will try a Life for you guys:
Life:
Name: Vetetorian Damage/Heal: 800-1000 Life Damage to all enemies + 800-1000 Heal to all friends Animation/Appearence: A Statue is standing in the middle of the duel (The Vetetorian Statue). It jumps off it's podium and summons 2 balls of green light. They turn to swords, and damage the enemies. When they are damaged, the statue turns around, and summons 2 more balls of green lights. They heal the caster and friends, turning into sound waves to heal them. Then the Statue disappears. Quest(s): All Around the Mulberry Bush (1), Gotta Prove You're Worthy (2), and Vetetorians Trust their Families (3) Quest Boss(es): Hammilton the Vetetorian, Rank 12 (Gotta Prove you're Worthy) and Susana the Vetetorian, Rank 12 (Gotta Prove You're Worthy). (The 2 bosses are in the same fight)
8)Fire Dragon Titan 9 pips 1550 damage 2 25+ blade to all teamates and 400 damage each round to all enemies for 3 rounds Reward from: "The Final awakening" When used:The ground will start to rumble and fire erupts from a crack and a claw grabs the surface then the dreaded dragon titan appears!" The dragon titan will breath so much fire on your enemies and slash them with his claws gravley injuring them, and for whenever you summon him he rewards you with an attack boost, and for angering the Dragon Titan the enemies will take extra damage for 3 full rounds Ice Sabertooth tiger 900-1000 damage to all enemies stun and 200 damage to healthiest monster for 2 rounds Reward from: "Brrr!" When used: A blizzard will come and deal 200 damage to the healthiest monster for this round, and the next. Then the sabertooth tiger comes, and jumps and slashes at the first enemy, and will repeat on all enemies Storm Thor 2000 damage remove all blades (except for negtive blades),and all shields Reward from: "Dont make me shock you!" When used: Thor will come riding down on a pegasus, and jump off. Then he will throw his hammer at the enemy you chose and lightning will strike him then a portal will take away Thor, and his pegasus. Myth Dionosyus Deals 1200 attack to all enemies and heals all teamates for 300 health for 3 rounds ( 4 hundred on first turn) Reward from: " Meet the Party God!" When used: Dionosyus will appear on a gold throne then with a wave of his finger he will have vines aroundthe enemies feet and have them go up the enemies body ensaring them then he will give us a ambrosia shower healing everybody except for the enemies. Death Demon Reward from: "Muahahahahaha!" Deals 1400 damage to all enemies saping half their health and stealing one positive shield and one positive blade When used: The devil will appear from a crack,wielding his trident of death he will make a windstorm damaging all enemies, then ghosts will come from his body, and into you healing you ( it will be part of the enemies soul that he drained). Life Nymph Reward from: "The Giver of Life" Takes 200 damage frome everybody but heals everybody with 800 health for 3 rounds,but heals the caster with 900 health for 1 round then 800 health for 2 rounds When used a nymph will appear out of a tree. Then it will draw 200 health from everybody but it will then heal you. Balance Mummy Reward from: "WHERE'S MY MUMMY?!?!?" Does 400 fire, 300 balance, and 600 storm damage to all enemies then gives 2 treasure card tower shields to all teammates A pyrimad appears, and 3 mummies come out a fire, balance, and storm the fire mummy turns into a firestorm and goes around the battlefield returing to it's spot, and dissolving the balance then does a same thing, but after the storm mummy is done it will be hit by lightining, and disappear
Hope you W101 players and KI entertainment like my idea! :D :-)
~~~~~~~Alex Soulhaven Level 60 Pyromancer and Warlord~~~~~~~ "If you play with fire you're gonna get burned"
Storm is unrealistic, considering Leviathan only does 1145. Balance is unrealistic, considering 2 Tower Shields isn't a Balance Spell's job. Myth is Unrealistic considering it heals. Death's attack is unrealistic, but I agree with the blade and trap, and make the attack 1200 at the most. Life is unrealistic because You can't sap health from friends. Fire is unrealistic because of the blades, and the damage should be around 1300. Storm should be fire's Damage. Ice is good except for "200 damage to healthiest monster for 2 rounds". Richard, Level 60, Balance (Sorcerer)
If you have any ideas for lvl 68 spells post them below, and please try to make them accurate or realistic (KI would never put a spell with 1,000,000 damage ) Example: Spectre Death Deals 800 death damage to all enemies, convert half of damage to heal caster. A spectre teleports out of a small hole and stares at enemy. When attacking, the specter teleports near enemy and hits enemy. (if you don't know what a spectre is, it's what Malistaire's minions are.)
That, isn't realistic. 800+half back...
That's like 1000 damade worth(heal cards are like half pip... 400 heal 2 pips/200 damage 2 pips)
that's more than 100 per pip... and storm is only 80 per pip and it is the strongest
Think before you post, it's only 400 back, and tempest is after marleybone, right? Scarecrow gives 200 back, and this is lvl 68, not 48...
No, you think before YOU post. I said +half back of 800, which is 400.... which is just as valuable as 200 damage... So that's like 1000. THINK. And yes I know that, 1000damage/9pips = about 111damage per pip... which is +31 difference from tempest, or, about 39% more... Even though it is a higher level spell, storm is supposed to be way stronger and I don't think it should be that much difference after that much. ALSO, scarecrow is 400 at 7 pips, so 800 wouldn't be until 11-13. (Depending on how other things go.) Which, for now, might not ever even happen. Which on the other hand, 500 damage to one at a rank six is like 750 to one at rank 9, but I added a little bit and called it 800, TO ONE, not all. And scarecrow, 400, 9/7*400= 514, so i would say anywhere from 525-550 would be about right... then again, maybe death should get an attack all spell that doesn't give back health? About 670-720 or so would seem reasonable.
You're confusing me, but I see your point. Remember we're talking lvl 68 spells. They've got to be BIG. Skeletal dragon does at least 1000 damage and scarecrow does 400 that swaps half. Wraith does 600, so I figured 800 would be the next swap for all enemies. either that or 700 would do. And it would probably be 1000 swap for a single opponent (to meet the ranks of skeletal dragon).