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lvl 68 spell ideas

2
AuthorMessage
Survivor
Jan 02, 2011
3
Hello
Fellow Wizards
Please tell me how to get to level 68
Me and grandaughter are deleting level 60 wizards because we have all schools and have nothing to do both our class rooms are :P full
Many Thank

:P

Defender
Sep 14, 2010
146
auntiechar wrote:
Hello
Fellow Wizards
Please tell me how to get to level 68
Me and grandaughter are deleting level 60 wizards because we have all schools and have nothing to do both our class rooms are :P full
Many Thank

:P


KI is hopefully in the process of making a new world, so you'll just have to stick it out and be patient until the new world comes out. There's no need to delete lvl 60 wizards that you've worked so hard on. For the meantime, you can train your pet, craft, farm for pets, and help friends.

Survivor
Mar 28, 2010
27
vader1004 wrote:
pattonforyou wrote:
vader1004 wrote:
Fire- Volcano Damage- 500 + 350 over 3 rounds to all enemies Looks- a volcano appears and spews burning hot lava rock on all enemies. Ice- Hail Damage- 900 to one enemy and tower shield to to caster Looks- Hail the size of car tires starts falling from the sky and and a huge wind comes and blows them at the enemy... ouch. Storm- Tornado Damage- 1575 to all enemies, and remove one shield from all enemies. Looks- A tornado appears rain and lightning start coming from the sky, the tornado sucks up all the lightning and shoots it at all enemies. Death- UFO Attack Damage- 950 to one enemy and convert half to health. Looks- Dark clouds appear in the sky, a fog rolls in, lights appear in the sky and a UFO appears! It shoots a laser at the enemy, then shoots it back at you giving you health. Myth- Gryphon Damage- 225 then 700 to all enemies Looks- a Gryphon flies down from the sky scratching each enemy taking 225 life then scratching them each again taking 700 life. Life- Jungle Madness Damage- 450 + 300 over 3 rounds to one enemy Looks- a jungle appears and vines wrap around the enemy and squeeze them tight. Balance- Over Tan Damage- 900 to all enemies and weakness to all enemies Looks- Tons of sand appear, and the sun above is blazing hot people are all over the beach. The sun turns and points right at the enemies and burns they're skin so they are very red. Hope you like them! If there is anything i should change just tell me!


Don't you think they should be stronger
Michael Darkfinder lvl 60 pyromancer
I for one think that they are strong enough.


Id think they are the volcano is like the same as dragon with the spell strong enchant so it should be higher damage.

Survivor
Sep 17, 2008
27
pattonforyou wrote:
vader1004 wrote:
pattonforyou wrote:
vader1004 wrote:
Fire- Volcano Damage- 500 + 350 over 3 rounds to all enemies Looks- a volcano appears and spews burning hot lava rock on all enemies. Ice- Hail Damage- 900 to one enemy and tower shield to to caster Looks- Hail the size of car tires starts falling from the sky and and a huge wind comes and blows them at the enemy... ouch. Storm- Tornado Damage- 1575 to all enemies, and remove one shield from all enemies. Looks- A tornado appears rain and lightning start coming from the sky, the tornado sucks up all the lightning and shoots it at all enemies. Death- UFO Attack Damage- 950 to one enemy and convert half to health. Looks- Dark clouds appear in the sky, a fog rolls in, lights appear in the sky and a UFO appears! It shoots a laser at the enemy, then shoots it back at you giving you health. Myth- Gryphon Damage- 225 then 700 to all enemies Looks- a Gryphon flies down from the sky scratching each enemy taking 225 life then scratching them each again taking 700 life. Life- Jungle Madness Damage- 450 + 300 over 3 rounds to one enemy Looks- a jungle appears and vines wrap around the enemy and squeeze them tight. Balance- Over Tan Damage- 900 to all enemies and weakness to all enemies Looks- Tons of sand appear, and the sun above is blazing hot people are all over the beach. The sun turns and points right at the enemies and burns they're skin so they are very red. Hope you like them! If there is anything i should change just tell me!


Don't you think they should be stronger
Michael Darkfinder lvl 60 pyromancer
I for one think that they are strong enough.


Id think they are the volcano is like the same as dragon with the spell strong enchant so it should be higher damage.
if you enchante volcano it becomes more powerful then enchanted dragon ty very much

Survivor
Mar 28, 2010
27
I usually get me dragon 2000 the storm won't be fair with garg and volcano will be pointless it will be like only 300 more while we get owned by storm vader1004
:x

Defender
Apr 19, 2010
130
Abbigail623 wrote:
Fire: Firelord; 900 damage to all enemies + 3 rounds.
Ice: Calypso; 900 damangefor 3 rounds.
Storm: Neptune; 1375 damage to all enemies + stun
Balance: Venus; 1275 to all enemies + weakness
Life; Nature Fever; 1275 heal to all friends + Infection to all enemies (opponent)
Myth: God; 1200 attack to all enemies
Death: Death Demon; 1100 damage to all enemies

The names to the legendary gods will appear in a duel not the planet..
I know it sounds weird but reply to me if you think something is wrong..

Firelord: Appearance-
Calypso: Appearance- Just like the sea goddess Calypso
Neptune: Appearane- Just like the god Neptune
Venus: Appearance- Just like the goddess Venus
Nature Fever: Appearance-
God: Appearance- Hard to explain
Death demon: Appearance- Like a demon

Help me with some of the appearance. Anyways, I would like your ideas.


Do you really think ice wizards are gonna even tak that spell?! No, it's the only spell without attack to all enemies! That is completely underpowered, even for ice!

2