Death: Night Stalker- 50 damage and half heal to all enemies per pip Night Blade- +35% to next steal health spell attack
Myth: Chimera- 725 damage to all enemies. 9 pips
Ice: Defender- +20% resist for entire battle. 2 pips. Change Current Spell- That one spell that removes one shield should be changed to only one pip, think of how much Earthquake does, PLUS damage, and it's only 6 pips.
Balance: Balance trap- +25% attack to next balance attack DragonBlade- +30% attack to next spell