Storm Name: Vortex Accuracy: 70% Rank: 10 Stats: 1025 damage to all enemies + - 35% accuracy to next spell.
Fire Name: Eclipse Accuracy: 75% Rank: 10 Stats: 175 + 935 damage over 3 rounds to all enemies.
Ice Name: Frost Knight Accuracy: 80% Rank: 10 Stats: 795 damage + - 55% to next attack spell.
Life Name: Pegasus Accuracy: 90% Rank: 10 Stats: 495 + 825 healing over 3 rounds + absorb 615 damage.
Myth Name: Chimera Accuracy: 80% Rank: 10 Stats: The Goat Removes 2 tower or myth shields or 1 of each, the Lion inflicts 730 damage, & then the Snake inflicts 360 damage. Together it does 1090 damage...
Death Name: Mongolian Death Worm Accuracy: 85% Rank: 10 Stats: 600 damage to all enemies swap half to health + - 45% to next healing spell. Together you get 1200 health back...
Balance Name: Apep Accuracy: 85% Rank: 10 Stats: 845 damage + - 35% accuracy & damage to next spell.
If the storm spell does 1025 to all enemies, their will be no point in leviathan. You need to think about storm lord when you want to make storms next attack all spell. Storm lord did 690 to all enemies, so the next storm spell to all enemies should do about 850-890. Now with fire it becomes tricky. Fire dragon did 440 damage + 351 over 3 rounds, which in total was more than storm lord. Storm lord made up for it though with the stun to all enemies. To make storm still the power dominant school you need to make the next fire and storm attack all spells do reletively the same damage, but add something to storms spell to make it better. so like-
Fire Spell (dontcare about the name)- 600 + 270 over 3 rounds to all enemies. You could also add one fire trap to all enemies at the end of the three rounds.
Storm Spell ( dont care about the name)- 810 to all enemies take away one blade from apponents add one weakness to all oponents.
The reason I made the storm spell do lower than the 850-890 I had said earlier is because it cannot be as strong as the fire spell its additional effects would make it over powered comaperd to the fire spell.
Well, that is my say on how the rank 9 fire and storm spells should be.
i really dont want my next spell to be a worm! make it something cooler like um idk-a ghost army the stats you have are ok :P but every other class is cool, then i'm stuck wit a stinking worm! make the death rank 9 better plz? if i gonna need 5 power pips i want it to be cool
Sarah DeathMancer lvl 60 waterworks warrior
P.S. wanna meet me? i'm usually on scarecrow realm hehe sometimes in 2v2 in arena
I dislike both the storm and the balance spells and care nothing about lowering accuracy on those I hit especially when fire gets to reduce damage from their attacks by 90% and myth gets to stun for two turns after with theirs, the accuracy reduction thing is simply a joke.
My life would rather have an attack all spell that simultaneiously heals either itself or the team as a whole.
The death spell you wrote I kind of like.
The ice spell seems weaker than myth's lower level medusa spell is.
The fire spell I am indifferent on.
The myth spell just seems like balances hydra spell to which my balance never even plays.
these are all rank 10 not rank 9 like the title says and you stole mongolian deathworm from the troop
WRONG! i love the ideas but this quote is wrong. the mongolian death worm is actually a real mythical creature. i know, i did a report on it. so once again WRONG! and what it the troop?
For me the thing is with the life spell i think it should do that damage because the only the life wizards are good for is healing not damage that is why i train in storm too to make my self stronger but i still like the idea of healing thanks.
Yea my problem is that you made some school's spells amazing and others are just bad, the ice one is way way way to underpowered to a school that already is underpowered..