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New level 60 spells

AuthorMessage
Survivor
Jul 28, 2010
7
We should make level 60 spells.For instants life:pan(a famous saytr) heals all 958 8 pips 70 percent of working.Death: dream ghoul steals 600 health gives 600 health 90 percent of working 8 pips.Balance:avalanche effects all 700-845 stuns for 1 round 88 percent of working 8 pips.Storm:lightning bolts 800-946 damage 30 percent chanch of working 8 pips.Myth:griffin heals 600 99 percent of working.Ice:yeti 200-982 stuns for 2 rounds takes away all tower sheilds 8 pips.Fire:elemental fire 800-980 stuns for 1 round. Thats all hope you all like the idea.

Defender
May 16, 2009
104
sparky102o wrote:
We should make level 60 spells.For instants life:pan(a famous saytr) heals all 958 8 pips 70 percent of working.Death: dream ghoul steals 600 health gives 600 health 90 percent of working 8 pips.Balance:avalanche effects all 700-845 stuns for 1 round 88 percent of working 8 pips.Storm:lightning bolts 800-946 damage 30 percent chanch of working 8 pips.Myth:griffin heals 600 99 percent of working.Ice:yeti 200-982 stuns for 2 rounds takes away all tower sheilds 8 pips.Fire:elemental fire 800-980 stuns for 1 round. Thats all hope you all like the idea.

I think those spells are over powered, plus the base accuracy(no gear bonus yet) is in fives, not random numbers. XD

Delver
Aug 13, 2010
234
sparky102o wrote:
We should make level 60 spells.For instants life:pan(a famous satyr) heals all 958 8 pips 70 percent of working.Death: dream ghoul steals 600 health gives 600 health 90 percent of working 8 pips.Balance:avalanche effects all 700-845 stuns for 1 round 88 percent of working 8 pips.Storm:lightning bolts 800-946 damage 30 percent chance of working 8 pips.Myth:griffin heals 600 99 percent of working.Ice:yeti 200-982 stuns for 2 rounds takes away all tower shields 8 pips.Fire:elemental fire 800-980 stuns for 1 round. That's all hope you all like the idea.


Not to criticize, but we have level 58 spells already. So what good would having spells 2 levels ahead be? Good idea though

Survivor
Jan 11, 2009
17
Delver
Jan 29, 2009
234
sparky102o wrote:
We should make level 60 spells.For instants life:pan(a famous saytr) heals all 958 8 pips 70 percent of working.Death: dream ghoul steals 600 health gives 600 health 90 percent of working 8 pips.Balance:avalanche effects all 700-845 stuns for 1 round 88 percent of working 8 pips.Storm:lightning bolts 800-946 damage 30 percent chanch of working 8 pips.Myth:griffin heals 600 99 percent of working.Ice:yeti 200-982 stuns for 2 rounds takes away all tower sheilds 8 pips.Fire:elemental fire 800-980 stuns for 1 round. Thats all hope you all like the idea.
sorry but its bad