Like, if your storm every 2 levels you get a certain machine that aows you to do something. Examples for storm:
Mana maker recover 10-100 mana in a battle Bad, good Takes 50- 500 damage in battle and attack 95- 650 damage to all enemies Puddy puddle steal 20 mana from opponent
These all are one use and no pvp Each school would also, halfway through the game in levels(25), a special thing they coud use OUT SIDE of battle
Balanace- Dig for treasure- Death- Teleport to a wooden chest( since you aotu matically get it, you get less of a reward) Life- Play a minigame for gold Myth- choose one of 3 chests for reward Ice-(only in house) Choose one furniture item to try to get a reward from it Fire( only house) Move a furniture item to a red place to try to get a reward Storm- Pick one of 3 friends that are purple and try to get a reward from them ( no stealing done) I think most will find this horrible but just prove your point and and say Excellent, good, fair, poor, bad, total failure.