My most dislike world. I feel half the quests are boring and I tend to skip this world. All I did was run around and talk. I can see the purpose: to win the Spiral Cup and the quests linked to that which I think is awesome but what's with the other quests?
wysteria is boring. i think it should be made into just a dungeon, its pointless. and an waste of space for a world. do you know what level you have to be to get to dragonspyre and celestia ?
wysteria is boring. i think it should be made into just a dungeon, its pointless. and an waste of space for a world. do you know what level you have to be to get to dragonspyre and celestia ?
I don't remember but I think you can enter dragonspyre at level 40 and Celestia at 50
The minimum levels are nearly impossible to meet. Skipping all side quests except Zeke's and spells will leave you at level 45 at the end of Dragonspyre. Just barely. I earned level 45 on all wizards skipping sides during the final battle with Malistaire. The minimum levels beyond that are just not possible. The experience from storyline quests gets so high that it's impossible to reach the end of the storyline without maxing out long before.
The minimum levels are nearly impossible to meet. Skipping all side quests except Zeke's and spells will leave you at level 45 at the end of Dragonspyre. Just barely. I earned level 45 on all wizards skipping sides during the final battle with Malistaire. The minimum levels beyond that are just not possible. The experience from storyline quests gets so high that it's impossible to reach the end of the storyline without maxing out long before.
The minimum levels are nearly impossible to meet. Skipping all side quests except Zeke's and spells will leave you at level 45 at the end of Dragonspyre. Just barely. I earned level 45 on all wizards skipping sides during the final battle with Malistaire. The minimum levels beyond that are just not possible. The experience from storyline quests gets so high that it's impossible to reach the end of the storyline without maxing out long before.
In essence, there are no meaningful level limits to entering mainline worlds, but there are level limits to doing the side quests. In Mooshu you have to be level 30 to do side quests, in Dragonspire you have to be 40, in Celestia you have to be level 50. Wintertusk doesn't seem to have a level limit for side quests. I have a tendency to skip side quests until I reach Mooshu, then start doing them, Celestia and Wintertusk are much easier if you've reached level 50 when you get there and can start using astral spells.
Hi, i'm assuming that you are a life wizard from the icon. My life wizard had a hard time with the world too witch made is extremely boring because I needed help with almost every single quest because I would constantly die. I agree the plot isn't very interesting but it is nice world if you want some extra experience. Just like grizzlehiem and wintertusk most people do it for the experience not for the plot. In conclusion most side worlds are boring lol but it's pretty much worth it for boosting levels.
You get your first introduction to how annoying a cheating boss can be ( & there are two of them. ) This made it especially sweet when you trounce that pipsqueak, Randolf Spellshine!
Hi, I personally think that wizards on the message board should correct their grammar before posting. I would have to disagree with you because Wysteria is my favourite world at the moment. It has a Colorful theme and it stands out from the dim Marleybone. A good break for XP and buying fancy furniture. There are no dungeons till your a grandmaster, and that makes Wysteria easier for players to get XP and Gold. I think when Kingsisle announced Wysteria i was glad. I got even gladder when i saw the new house. Lots of gardening space and the middle of the courtyard is perfect for The Spiral Cup! But, I have one complaint. 1/4 is about shutting down a portal, and 3/4 is about a tournament. I don't think the portal was necessary. I think it would be nice if they made the Green Men take over Pegasus Place first, and when you complete Pegasus Place they flee to Tanglewood Way. In Pegasus Place you find strange writing only the Green Men can understand. you have to go to the Crystal Tower to defeat Chester Droors. After you defeat him he tells you what their plan is. So, i personally think Wysteria is the best world and all the hate comments are from people who cant understand yet.
Wysteria, IMO, is one of the worst worlds in the game. The gameplay is tedious w/ an absolutely boring and generic questline. The characters are bland and poorly developed, and just seem absolutely vague. Most of the characters consist of a snarky and " rich kid " personality, which was extremely hard to play through without wanting to tear my hair out. And to add onto this, the world just looks absolutely vague and plain, without any theme or genuinely developed atmosphere. W101 can do much better, it's sad seeing worlds like these get praised and sugarcoated.
I liked the idea of a tournament, but it's just boy very fun or executed. It's pretty blandly designed, they pretty much just tossed cubes onto a world then just colored them in a bunch of different colors. The characters were annoying, too. The enemies are REALLY hard at the level you get to them at. I remember dying and dying and dying to the basic enemies in Pegasus Place because of how much damage they did and how often they hit. The bosses also have too much health and damage. I think the last boss had like, 2000-3000 health at around level 30. And CHESTER DROORS, man do I hate his boss fight. A cheating boss with 2 minions of the same school (a 3 on 1) and spamming high damage spells, with no help allowed. So no, I don't like Wysteria. It's too hard and unfair for the level you get there.
Hi, I personally think that wizards on the message board should correct their grammar before posting. I would have to disagree with you because Wysteria is my favourite world at the moment. It has a Colorful theme and it stands out from the dim Marleybone. A good break for XP and buying fancy furniture. There are no dungeons till your a grandmaster, and that makes Wysteria easier for players to get XP and Gold. I think when Kingsisle announced Wysteria i was glad. I got even gladder when i saw the new house. Lots of gardening space and the middle of the courtyard is perfect for The Spiral Cup! But, I have one complaint. 1/4 is about shutting down a portal, and 3/4 is about a tournament. I don't think the portal was necessary. I think it would be nice if they made the Green Men take over Pegasus Place first, and when you complete Pegasus Place they flee to Tanglewood Way. In Pegasus Place you find strange writing only the Green Men can understand. you have to go to the Crystal Tower to defeat Chester Droors. After you defeat him he tells you what their plan is. So, i personally think Wysteria is the best world and all the hate comments are from people who cant understand yet.
Unless your own grammar and spelling are very good, then you shouldn't criticize other posts. I found the misuse of your for you're: "...till your a grandmaster." and Grandmaster should be capitalized. There is also a sentence fragment. I'm just saying that before you complain about spelling and grammar, you should check your own posts. Many who are posting are young and haven't mastered all the spelling and grammar necessary, plus there are posters who are learning English as a second language. Complaining about the spelling when the post is understandable is just nit picking.
Since I haven't done Wysteria that many times, I find it tolerable. It just depends on how many times you have completed it. I've done Dragonspyre so many times that I find myself throwing up a little in my mouth whenever I hear the name or have to go there.
wysteria is boring. i think it should be made into just a dungeon, its pointless. and an waste of space for a world. do you know what level you have to be to get to dragonspyre and celestia ?
I loved the idea of Wysteria, as a rival school to Ravenwood, but I feel like it just turned into what felt like a discount Ravenwood (which is ironic, since I bet that it's probably ten times more expensive than Ravenwood) rather than a school with its own identity.
It's a bit of a minor detail, but I liked how the Pigswick schools of magic had different perspectives on the original schools of Ravenwood, such as Ember's emphasis on security, hearth, and home, whereas Fire is much more volatile, even to the point of destruction, the opposite of security. It makes me curious as to what their magic would look like.
The world itself also feels bright and cheery, which I found refreshing after questing in dark Marleybone. I wish the characters were just as colorful, though. None of them stick out particularly in my mind aside from Chester Droors because of the fight against him. It would've been nice if we got to know the teachers and students more, as they feel like flat stereotypes.
Haven't gotten to the Tower of the Helephant quest yet, so I don't know if there's any thing I'm missing from there, but considering it's only a dungeon side quest, I wager it's not much.
Overall, as much as I loved Wysteria, it wasn't as good as I hoped it would be. I still think it has a lot of potential and I hope that KI will return to the world eventually.