Cool! But the Death and Fire spells have the same concept, except Death's is much more stronger. So I think Death's "Knavery" should be more like an advanced Faint.
: Knavery - Applies a +125% trap to all enemies and a +45% trap to self..
Cool! But the Death and Fire spells have the same concept, except Death's is much more stronger. So I think Death's "Knavery" should be more like an advanced Faint.
: Knavery - Applies a +125% trap to all enemies and a +45% trap to self..
Well this is how they work:
: Foment - Places four +25% traps on all enemies and a +30% blade to all allies.
This essentially gives each wizard +25% & +35% to one spell, and +25% to 3 others. It's to help with DoTs and in my opinion much more stronger than Death's:
: Knavery - Applies a 125% trap to all enemies and a +25% trap to all allies.
So if we add/minus the percentages, each ally gets +135% from & +100% from . But 's is more suited to DoTs, allowing them more damage (Fire Elf deals more than Lightning Bats, nevermind Ghoul).