So as of right now, only three schools can heal themselves with THEIR school spell. Storm, life, and death. I think for an introduction into the next new world (Polaris, I believe?), the quest that grants you the spiral key should also come with a spell. (Or give you the option to pick up a side quest that gives the spell).
This spell should be a healing spell for every school. This way it gives people at high levels a way to effectively heal without using a life mastery amulet. Who agrees with my on this?
my gosh i have been waiting for someone to say that! i totally agree with you. i get frustrated when the only healing spells i can learn ( besides item cards) are only sprite,pixie,and satyr. i think that myth,fire,ice,and balance need new healing spells. this is a great idea.
I think a new healing spell for each school would be a great idea, but adding on to what you said about three schools having heals, that is true but you could also consider Fire's Link/Power Link, Ice's Snow Drift, and some of the minion affecting spells from Marleybone heals.
Sure so long as you give death and other schools their missing components such as low pip cost AoE's, or High damage. Or how about a damage per pip spell for all the other classes besides balance storm and fire. each wizard school is different lets keep it that way. Making them all the same will make it so your choice of wizard won't matter.
So as of right now, only three schools can heal themselves with THEIR school spell. Storm, life, and death. I think for an introduction into the next new world (Polaris, I believe?), the quest that grants you the spiral key should also come with a spell. (Or give you the option to pick up a side quest that gives the spell).
This spell should be a healing spell for every school. This way it gives people at high levels a way to effectively heal without using a life mastery amulet. Who agrees with my on this?
I really don't think every school should have its own heal because that is not the focus of their school. And the only reason storm has one is because it is a chance thing like wild bolt and insane bolt
Fire Aspect (Idea made from Minecraft's Fire Aspect Sword Enchant)
1,000 Damage to enemies, over 250 Damage over 5 rounds and stun for 3 rounds. (Note: Blades, Traps, Anything else will not be affected, and this spell cannot fizzle and cannot be enchanted)
I think its also time life gets a better astral spell.
Sure so long as you give death and other schools their missing components such as low pip cost AoE's, or High damage. Or how about a damage per pip spell for all the other classes besides balance storm and fire. each wizard school is different lets keep it that way. Making them all the same will make it so your choice of wizard won't matter.
We're not making it the same whatsoever. I simple healing spell would be nice.
Death does have a low pip cost AoE... 7 pips isnt that much anymore. With Khrysalis and Darkmoor crafted decks, you get a third pip at the start of the match, so just 1 (or 2 if you're not lucky) rounds later you can cast a scarecrow.
Death also has high damage. I saw deaths with over a hundred before Darkmoor gear, which only increased it.