i think every school should have robe with their school colors with
lvl 1 Heath 100 attack 3% defense 3%
lvl 2 Health 200 attack 5% defense 5% and so on it keeps going up 100 (until lvl 20 when it get to 2000 health and 43 % attack and defense) let me think if its a good idea or not ! Remember its for all schools !
First of all, this is a bit unfair to the players. Let's say that in a PvP, there's a level 60 on one team, a level 2 on another. The noob wouldn't stand a chance. Why? If you add 100 + health to every level, the level sixty would have 60,000 Hp... and counting! The level 2 would have on average, about 600 hp. Sorry, but, I think it's a no-go.
i think every school should have robe with their school colors with
lvl 1 Heath 100 attack 3% defense 3%
lvl 2 Health 200 attack 5% defense 5% and so on it keeps going up 100 (until lvl 20 when it get to 2000 health and 43 % attack and defense) let me think if its a good idea or not ! Remember its for all schools !
No. Just....no.
That is extremely overpowered, and it eliminates the need for quest rewards. -_-
i get what you are saying, but the stats are insane! xD If you lessen them, and fix some things, it would be cool. For example, instead of every level, make it every 10 or 20 levels. :) awesome thought though! :D
i get what you are saying, but the stats are insane! xD If you lessen them, and fix some things, it would be cool. For example, instead of every level, make it every 10 or 20 levels. :) awesome thought though! :D
Ok this is my upgraded stats lvl 10
Health 50
Attack 2%
Defence 2%
so every 10 lvls the health will go up 50 the attack and defense will go up 3 % until lvl 30. Thanks to koco98bc for helpin me with the edited version. If you have any other ideas just post them!