you know, the very first time that you see your character do that victory dance at the end of the battle it MIGHT be cool.
About the 500th time, it's not only not cool, it's highly annoying.
IF the characters MUST do something to celebrate their win, how about a random assortment of cheers, jumps for joy, high fives, fist pumps, and other animations instead?
But better yet, get rid of the "celebratory animation" completely and let the PLAYER decide how their character reacts to winning a battle. There ARE emotes for just such a purpose.
you know, the very first time that you see your character do that victory dance at the end of the battle it MIGHT be cool.
About the 500th time, it's not only not cool, it's highly annoying.
IF the characters must do something to celebrate their win, how about a random assortment of cheers, jumps for joy, high fives, fist pumps, and other animations instead?
But better yet, get rid of the "celebratory animation" completely and let the player decide how their character reacts to winning a battle. There ARE emotes for just such a purpose.
I'm sorry, but I disagree with your view. You probably don't play a lot of RPGs (Role Playing Games), if you have an issue with the 'Victory Dance'. In standard RPGs (Random Battle Generated ones) when you finish a battle, your 'Team' does a Victory Dance, or moves based on the 'Character's' Personality. Perhaps KingsIsle can add an Option in the menu to select your Character's Victory Action in the Advanced Play Options, but as it is right now, the automatic 'Dance' command at end of battle is not something to be whined about, as its standard RPG action.
The thing I hate is when we go into "ghost mode" after each battle and we have to wait about 15 seconds until it goes away. I think we should be able to jump and then it goes away.
The thing I hate is when we go into "ghost mode" after each battle and we have to wait about 15 seconds until it goes away. I think we should be able to jump and then it goes away.
You'd hate it more if there was no ghost mode and many times when the battle ended, you just wound up in another trash fight when you don't want to be.
The thing I hate is when we go into "ghost mode" after each battle and we have to wait about 15 seconds until it goes away. I think we should be able to jump and then it goes away.
That "ghost mode" has saved my life too many times to count. It stays.
The thing I hate is when we go into "ghost mode" after each battle and we have to wait about 15 seconds until it goes away. I think we should be able to jump and then it goes away.
That "ghost mode" has saved my life too many times to count. It stays.
Perhaps that's something else that can go into the 'Advanced Gameplay Options': Ghost Mode: Off - 5 Seconds - 10 Seconds... You shouldn't need more than 10 Seconds to get back onto a sidewalk, I'd think.
But better yet, get rid of the "celebratory animation" completely and let the PLAYER decide how their character reacts to winning a battle. There ARE emotes for just such a purpose.
I do decide how I react after a battle. I am not frozen in place for the remainder of the jig. If you choose to sit there and watch it, then come here and complain about it... all I can ask you is 'why?' Sure, I dont need to see it every time. So i dont.
Pro tip: Tap your 'w' key once you win a duel. I know, you can thank me later. Pro tip #2: Adhere to the jiggle billy axiom and commence the jigglin'
Perhaps that's something else that can go into the 'Advanced Gameplay Options': Ghost Mode: Off - 5 Seconds - 10 Seconds... You shouldn't need more than 10 Seconds to get back onto a sidewalk, I'd think.
Why does every one suggest an Advanced Gameplay Options update? Why can't you just be patient?
you know, the very first time that you see your character do that victory dance at the end of the battle it MIGHT be cool. About the 500th time, it's not only not cool, it's highly annoying. IF the characters MUST do something to celebrate their win, how about a random assortment of cheers, jumps for joy, high fives, fist pumps, and other animations instead? But better yet, get rid of the "celebratory animation" completely and let the PLAYER decide how their character reacts to winning a battle. There ARE emotes for just such a purpose.
The dance is kinda silly. Maybe they could just modernize it- have our characters do 'The Robot' or something. That would be amusing for a while...
Perhaps that's something else that can go into the 'Advanced Gameplay Options': Ghost Mode: Off - 5 Seconds - 10 Seconds... You shouldn't need more than 10 Seconds to get back onto a sidewalk, I'd think.
Why does every one suggest an Advanced Gameplay Options update? Why can't you just be patient?
Honestly, I am usually patient, but it can be frustrating when you're trying to collect x of y from mob z and you keep having to wait because of the ghost mode. Also, you can still access AGO through the options menu in battle.
I don't actually think the victory dance is a big annoyance. If you hate it then after whatever you are fighting gets defeated and you start dancing, run out of the circle the second the battle circle fades away. Or you just buy a mount and it will automatically stop you from doing the victor dance by popping you back into your mount,