Ok, this will be my most biggest post yet. Here it goes:
After the Morganthe Arc, Ambrose calls you to his office to tell you news of a monster Morganthe had summoned before she was defeated. She had reached into the depths of Tarturas and freed Kronos! Kronos threatens to destroy Olympus, which is found in a world called Greek. Then you get the Spiral Key, and head off!
Commons: Camp Halfblood (No, not from Percy Jackson, the REAL camp from the myths)
Other Areas: Underworld, Tarturas, and Olympus
Streets: Each area has three streets. Underworld- The fields of Punishment, the River Styx, and Heckhound Way. Olympus- The golden street, Palace of the Gods, and The great coliseum. Tarturas is just one street called Tarturas :D.
Dungeons: Hades' Palace, Kronos' lair, The Labyrinth, and Medusa's cave.
Bosses: Hades, Kronos, Medusa, Kampe, and much more that would take too much room to fill.
Level 110 spells: (Yes, there are four more worlds in the morganthe arc, causing 40 levels, going to 100, and the next world would be 110)
Myth: Kronos. Does 2,000 to each monster. Storm:Zeus's lightning bolt. Does 3,500 damage to all monsters then stuns them. Death: Hades. Does 1,500 to each monster, giving back half health taken from them. Balance: Athena. hits one monster with 1,500 damage, stunning and putting hexes on all monsters. Life: Aphrodite. Stuns all monsters (Her beautifulness distracting monsters) then heals 2,300 to all wizards. Fire: Hephaestus. Does 800 per pip on one monster. Ice: Couldn't think of anything for this lol. Any suggestions for Ice?
That's all for now. Opinions? Suggestions? Ideas? Comments? Post here!
even though there is a actual camp halfblood in myths i still think it should be something differant like the middle of the three underworlds i forgot the name
there would be a bunch of ghost people
second there is already a dungeon called the labyrinth
lastly check you damage storm is way to overpowered
so is fire that move would destroy in pvp
balance is a little weak
and life would need a other attack spell because the monsters must have a bunch of health with the spells your describing
even though there is a actual camp halfblood in myths i still think it should be something differant like the middle of the three underworlds i forgot the name
there would be a bunch of ghost people
second there is already a dungeon called the labyrinth
lastly check you damage storm is way to overpowered
so is fire that move would destroy in pvp
balance is a little weak
and life would need a other attack spell because the monsters must have a bunch of health with the spells your describing
i like it but could use some fixing
LOL yeah I am terrible with spells :-) . The three islands. I know what your talking about. I forgot the name of it too though.... ANd yes I know there is a labyrinth already, but it could have a different name.
even though there is a actual camp halfblood in myths i still think it should be something differant like the middle of the three underworlds i forgot the name
there would be a bunch of ghost people
second there is already a dungeon called the labyrinth
lastly check you damage storm is way to overpowered
so is fire that move would destroy in pvp
balance is a little weak
and life would need a other attack spell because the monsters must have a bunch of health with the spells your describing
i like it but could use some fixing
LOL yeah I am terrible with spells :-) . The three islands. I know what your talking about. I forgot the name of it too though.... ANd yes I know there is a labyrinth already, but it could have a different name.
i do believe it is the isles of rebirth you are thinking about :)