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Castle Magic Bug: Colliding Two Items

AuthorMessage
Explorer
Apr 15, 2017
58
If you use advanced move to exactly collide two items, say two reflectors, they will cease to work properly.

Let's say you have two buttons and two reflectors.

Button 1 is targeting Reflector 1 and Button 2 is targeting Reflector 2.

You collide Reflector 1 and 2 exactly. Now both buttons are only targeting one reflector. This was also an issue with pet breadcrumbs IIRC.

If you are unable to reproduce the bug, I can record a video.

It is nice to collide two or more reflectors for more complex "conditional" object teleports.