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World Medallions?

AuthorMessage
Defender
Aug 15, 2010
103
I have an AWESOME idea for Wizard101. For every world you complete you get a Medallion, this is like a badge, except it's useful. You can boost certain stats, but not enough to make you OP. Say for example you beat Wizard City, you get a 5% Universal Damage Boost. Not too overpowered. I'm only level 87 in Azteca so if higher levels have better ideas for the higher level medallions please let me know. Here are some more ideas I got.

You can only carry one Medallion at a time...
Wizard City: (See above)
Krokotopia:
+10% Power Pip Chance
+5% Universal Damage
Marleybone:
+10% Universal Damage
+10% Power Pip Chance
Mooshu:
+10% Power Pip Chance
+5% Universal Resistance
Dragonspyre:
+50 Universal Critical
+15% Universal Damage
+10 Universal Resist
Celestia:
+70 Universal Critical
+50 Universal Block
+20 Stun Resistance
Zafaria:
+100 Universal Critical
+10% Universal Damage
+10% Universal Accuracy
Avalon:
+15% Universal Damage
+10% Universal Critical
+15% Power Pips
Azteca:
+20% Universal Damage
+10% Universal Resist
+120 Universal Critical
Khrysalis:
+15% Shadow Pip Bonus
+30% Power Pips
+20% Universal Damage
+150 Universal Critical
Polaris:
+200 Universal Critical
+25% Power Pip
+140 Universal Block
+90% Stun Resistance
+20% Universal Damage
Mirage:
+200 Universal Critical
+100 Universal Block
+30% Universal Damage
+20% Universal Resistance
+15% Universal Accuracy

You can only hold one at a time like I said before... Feel free to tell me your ideas, I'd love to hear your suggestions...

Defender
Nov 10, 2015
189
Defender
Nov 05, 2010
170
superspy2 on Jan 8, 2017 wrote:
I have an AWESOME idea for Wizard101. For every world you complete you get a Medallion, this is like a badge, except it's useful. You can boost certain stats, but not enough to make you OP. Say for example you beat Wizard City, you get a 5% Universal Damage Boost. Not too overpowered. I'm only level 87 in Azteca so if higher levels have better ideas for the higher level medallions please let me know. Here are some more ideas I got.

You can only carry one Medallion at a time...
Wizard City: (See above)
Krokotopia:
+10% Power Pip Chance
+5% Universal Damage
Marleybone:
+10% Universal Damage
+10% Power Pip Chance
Mooshu:
+10% Power Pip Chance
+5% Universal Resistance
Dragonspyre:
+50 Universal Critical
+15% Universal Damage
+10 Universal Resist
Celestia:
+70 Universal Critical
+50 Universal Block
+20 Stun Resistance
Zafaria:
+100 Universal Critical
+10% Universal Damage
+10% Universal Accuracy
Avalon:
+15% Universal Damage
+10% Universal Critical
+15% Power Pips
Azteca:
+20% Universal Damage
+10% Universal Resist
+120 Universal Critical
Khrysalis:
+15% Shadow Pip Bonus
+30% Power Pips
+20% Universal Damage
+150 Universal Critical
Polaris:
+200 Universal Critical
+25% Power Pip
+140 Universal Block
+90% Stun Resistance
+20% Universal Damage
Mirage:
+200 Universal Critical
+100 Universal Block
+30% Universal Damage
+20% Universal Resistance
+15% Universal Accuracy

You can only hold one at a time like I said before... Feel free to tell me your ideas, I'd love to hear your suggestions...
Way too op, have the wizard city one be 1% damage and 2% power pip. For the mirage one 20 critical, 30 block, 6% damage, 4% resist and 10% accuracy