If you could add a spell to each school, what would it be?
How many pips? Would it boost, do damage, or heal? What animation would it have?
I am not asking about rank 9 spells, we are talking about 8 and below!
Well, I will add: Colliding Fusion: Mutation spells that mutates elemental and spiritual together (Myth with storm, life with fire). A sun spell, 0 pips ; Equilibration: 25% *fist* more damages to all Balance spells; Blackhole: Dispel next out going Astral spell. 4 pips;
Well, that's all!
Colin LegendGem level 54 Myth. " Power of the Mind vaporizes no dream, yet vanquishes nightmares"
I am not very creative, so I would just like to see a prism spell for Balance so they can use something a bit stronger than Spectral Blast against a balance foe. Especially since most balance foes use Elemental shield prolifically. I suppose the opposite of balance would be Chaos?
I would add a mutate spell for every school's minion. The mutate spell would increase base hitpoints and increase spell output (not strategies) to compete with higher tier content. They would probably need to be level capped to prevent mutating at level 28.
I don't think Myth would require this type of spell, considering they should get new minions consistently (every other expansion or so).
can it be for lvl 65? well this is mine for lvl 65 storm: first there is just a glowing purple speck in the middle of the arena thing then it explodes reveling a mad wolf with electricty and lightning coming out of it fur, it charges at all of the enemeys giving then four stunns and is 1900 damage.