I would like to see the game give certain benefits to wearing the Badges. It doesnt have to be for all Badges but perhaps make school badges, these school badges can add to your mana or health or resistance. It could benefit you in many ways depending on what is assigned to that badge. In one game i played, they added benefits to wearing them. This is just a suggestion. But perhaps players would wear certain badges if they gave you certain benefits. We have Necklaces that give us all kinds of things, do not see why Badges can not help also.
I posted a topic like this before am for it 100 percent. would love to see them do something like this with Badges, As of now there just a name. This would REALLY add to the game. :)
I like the idea but idk if it would happen :-o because, badges are supposed to be used to show off your talent and what you have done lets say you have to defeat hundred shark in cl and you barely see anyone with this badge wouldnt you feel good that you actually got a badge that no one really has? Idk about you but I sure would so I really dont think this will happen because badges are supposed to show off your talent and what you have accomplished
Good idea, i'm tired of earning hard badges from dungeons and getting no credit rather than a title hanging over my head. It'd be cool if the badges had something to do with the way you earned them, like you kill life enemies and get life defense/offense. Or a badge for a certain amount of fizzles would give you a certain amount of accuracy for the schools.
Err, this would kinda throw the game out of whack.... But here are some ideas (So no, but just incase :D) cause I get bored... This should keep my entertained :] Master of [School Name]: +5% [School-specific] Boost Cold Iron Warrior: +2% Resist Spiderbane: +3% Power, 15 to spiders (could be abused against starburst spiders) Weed Whacker: +10% More damage to plant-enemies Gobbler gobbler: +20% resist to gobblers Master of the oasis: +3% Accuracy Emerald Champion: +5% Outgoing Samoorai: +5% Incoming Hero of Marleybone: +1% Piercing Machine Master: +3% Power pip chance Nightstalker: +10% Stun resistance Ghostbuster: +4% Stun resistance +2% Piercing Draconian Master: +2% Piercing, 25% Boost to draconians Blood of the giants: +1% power and +1% Piercing, 20% Power to giants Undead Slayer: 3% Power Technomancer: +3% Piercing and power, +20% piercing and power to golems Elementalist: +15 Block Master Angler: +10 Critical Spiral Geographer: +10 Block and critical Unbearable: +5% Power pip chance Bird is the Word: +5% Accuracy Nordic Champion: 1% Accuracy, 2% Power, 3% Resist Hero of Grizzleheim: +5% Resist (I actually got this badge after I completed all wintertusk quests, what's with that? LOL) Napoleon Complex: 15% stun resistance Ruler of the Jungle: 3% Incoming and 4% Outgoing Master of the Wild Hunt: 5% Incoming and 1% Power One in a million: 7% Power Avid Gardener: (rank 15) +20% Outgoing (yes, alot, but this is EXTREMELY difficult to achieve) Master of Karate and Friendship: +2% Power and accuracy