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Weapon enchants idea

AuthorMessage
Delver
Mar 10, 2015
257
In the mythical world of magic, Wizards had the ability to attach runes to there weapons. Unlike sockets or gems runes only glyph onto a weapon and give stats, such as boosts, may casts, damage and resist. Many of the most villanes worked around creating the strongest weapon.

Some spells may casts:

Aquifer parasalisk: may cast universal pierce aura (+20% pierce)
Living-Death: may cast guardian seraph ( revives with 10% health)
Combustion overdrive: plus 10% damage boost fire ice storm

Shadowed-light: may cast shadow hit
Soul sharpener: plus 10% to death myth life, balance
Rebounded fury: gives bonus 60% resist for next turn drains 10% of max health