How recipes are obtained: Purchasable from Koyate Ghostmane after handing in the Zafaria crafting quest Sellable: NO Size of Recipe: 8 ingredients; 5 are normal drops, 2 are rare drops, 1 is Boss dropped. Number of Reagents needed for knife/amulet/ring: (Normal) 100 (Rare) 50 Number of Reagents needed for Wand/Deck: (Normal) 200 (Rare) 100 (Amber) 25**
Items and bonuses: Wand: +8 Energy, +10% energy related experience Knife: +5 Energy (one more energy than the ticket vendor item) Amulet: +5 Energy (one more energy than the ticket vendor item) Ring: +5 Energy (one more energy than the ticket vendor item) Deck: +8 Energy, +10% energy related experience
Benefits: 31 additional energy (over 5 items) 2 new item types (wand and deck) 3 item types already in the game, expanded to be used by everybody (eliminates the elitism of PvP in this regard) 3 ways extra experience can be gained (pet training, fishing, gardening)
I think these numbers are more than fair, and don’t even begin to make a serious dent in KI’s bottom line with crown purchases. Sure, you can last a bit longer and gain extra experience, but not much (with the exception of catching a fish for the first time)
**My original post talked about no crazy reagents. The reason why I chose Amber was because you can get them:
1) Boss Drop 2) Transmute 3) Crowns 4) Plant harvest 5) PvP ticket rewards
This still gives KI crown profit, while allowing us the chance of getting them without crowns and also still caters to the PvP players as well. Also, I know on my original thread we talked about more spells and stuff, this thread is just for GEAR.