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Unboring max-level players

AuthorMessage
Geographer
Nov 22, 2010
836
I would like to see a lot of new quests that don't necessarily involve fighting scattered around all the worlds of the spiral.

These quests would be designed for people who are max level and who have completed all the existing worlds.

They would need to be complex, but not just involve fighting really tough monsters like the briskbreeze tower, and the reward would be a training point, or some piece of special equipment, usable by the quester's school.

There are so many spells now that the few training points available isn't nearly enough.

Perhaps such quests could require the questor to revisit every world, talk to people they've already talked to in the past for a new job, collect various items, craft a few things, defeat some strange monsters, and so on. Whatever they are, though, they need to be complex but not frustrating, interesting, fun, and fairly long so that the reward is well-earned and the player has something to do for a while.


Defender
Dec 01, 2010
153
what we need is basically a quest that is repeatable that may give us some kind of token. set up a system to spend tokens on gear that can not be traded or sold. Maybe even make it to where you can do this quest X amount of times per week per month, per day or whatever. Set up several of these types of side stories quests etc through out the spiral for a more unique playing experience.

Also make some level 60 dungeons that really long and hard require larger amount of players than the 4 max we have now. Like make it only in these dungeons you can allow 8 players to join instead. Make it where using ice and life to take and heal the most damage more useful through out the end game material. Of course running these harder dungeons would also maybe increase the rate of reagents, drops or whatever for the area they're in. Maybe even make it where you can find rare perm mounts at a very low chance of getting them. Something to say Grats on level 60 and grats one continuing to fight.