Hey wizards my idea is what about if the tunnels weren't like a door and had to load they should be just tunnels you can walk through and not wait to load that would be amazing I wish the game would have that but they would have to much stuff in one area. Please reply your pros and cons.
Hey wizards my idea is what about if the tunnels weren't like a door and had to load they should be just tunnels you can walk through and not wait to load that would be amazing I wish the game would have that but they would have to much stuff in one area. Please reply your pros and cons.
-Stephanie seasmith
Lvl 24
I've always liked the tunnel in Wysteria where you go to duel Chester Droors for just this reason. Walking through tunnels would be great but I'm not sure if they're going to redesign the game for this feature. Maybe in future worlds?
I seriously doubt that is practical from a code and database point of view. Merging zones in the manner suggested by OP would vastly increase the amount of data the server would have to be constantly updating for you, every time a player or mob moves or speaks or casts a spell in the zone you are in the server has to send info to you. The bigger the zones the more info each player in it has to be sent. The few seconds you have to wait for a new zone to load is the price you pay for keeping the load on the servers manageable.
I've always liked the tunnel in Wysteria where you go to duel Chester Droors for just this reason. Walking through tunnels would be great but I'm not sure if they're going to redesign the game for this feature. Maybe in future worlds?
I know I love how the tunnels are in wysteria I agree