How about an interim (or permanent) solution for everyone, including myself, who is anxious about waiting for the next big expansion for a level cap increase?
Such as each time you die in battle above a certain character level, say, level 50 and up, you lose XP?
This might foster more of a sense of adventure and strategizing for battles. And if you keep dying to the point where you you drop below a key level, like 58, and lose the ability to cast that 58 spell, you would have to redo side quests to get back up to 60.
As an added twist, your level-dependent gear would automatically unequip if you fall below the minimum requirement, so you would need to equip older gear until you level back up.
How about an interim (or permanent) solution for everyone, including myself, who is anxious about waiting for the next big expansion for a level cap increase? Such as each time you die in battle above a certain character level, say, level 50 and up, you lose XP? This might foster more of a sense of adventure and strategizing for battles. And if you keep dying to the point where you you drop below a key level, like 58, and lose the ability to cast that 58 spell, you would have to redo side quests to get back up to 60. As an added twist, your level-dependent gear would automatically unequip if you fall below the minimum requirement, so you would need to equip older gear until you level back up.
How would that work with training points? Could someone essentially respec by down-levelling(sp?)? -eli and crew
Well, yes, it would be nice to see stuff like that happen, KI will have to do alot, plus people will get frusturated and quit. It is a good idea, but it is not fair to those who are young, going from level 60 to 59 in a nice, quick death. So possibly KI will add it, but no level loss. It may be some for some people, but for 98% of the wizards out there don't.