These are some spells that i hope will be in the next school astral.
1 pip: astroid Summons a small astroid that hits the foe. 90-130
2 pips: cosmic thunder ... 200-250
3 pips: luner impact ... 300-350
4 pips: star shower Summons stars that seem small but get bigger as they get closer until they finally hit the foes. 310-360 to all enemies
5 pips: eclipse (global) A dome (the global thing) appears around the arena with the image of the moon over the sun in an eclipse. -10 accuracy to all players
6 pips: wormhole A big wormhole appears in the middle of the field that doubles the foe as if they are being vacumed in. 640-690
7 pips: black hole A huge black hole appears in the middle of the field that doubles all foes to make it look as if they are being sucked inside. 560-610 to all enemies and -10 accuracy on their next turn.
You might notice that i left some blank descriptions, which i need help filling in. Please comment if you have a suggestion, or if you dislike or like my ideas of the spells. One more thing i have heard that astral will be balance's rival, so i tried make some of these attacks to mirror balance.