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Shouldn't Bosses and Minions Flee Too?

Jan 14, 2014
What do you guys think?

We have to flee when we are in a no-win situation.

Same should go for bosses and minions and it shouldn't affect drops.

To me it makes sense.

For example a team kills all the minions, boss is down to half life.....he flees knowing the team facing him is too powerful.

Would save time also.

Just a thought.

May 07, 2010
this is a really cool concept pirate101 has this a few times, not just from getting the boss to low health but also in other ways with different "battle conditions." theyre nice breaks from the repetition of "defeat to win" combat, and they can also integrate into the storyline in fun ways. bosses fleeing/surrendering in wiz could do the same thing... winning the fight in other ways besides defeat would be super interesting, theres a lot of potential for more creative combat, cheats, etc with bosses...
thank you for sharing this idea

Nov 07, 2014
Yes this would save time and in theory it would make sense however that cannot happen because it would ruin the point of the game. Also, technically the boss does flee once you defeat it.

Jan 18, 2010
This is hilarious.

It would be quite interesting to see where a concept like this could go.

It's so unique, especially if they yell something indicating that the situation is a no-win for them.

Jan 16, 2010
This is an interesting idea!

I can see a boss fleeing from world to world, trying to hide from us. That would be really enjoyable, if not a little maddening at times.