It would be nice for Wizard101 to add a turn sensitvity setting where we can change it to our likeness. Sensitivity settings could prevent a lot of unwanted mob battles and much, much more.
It would be nice for Wizard101 to add a turn sensitvity setting where we can change it to our likeness. Sensitivity settings could prevent a lot of unwanted mob battles and much, much more.
Liam Strongpants lvl. 75
Spoderman Pls,
Could you please elaborate on your idea?
Preventing unwanted mob battles sounds brilliant, but I've no clue what the basis idea actually is.
Preventing unwanted mob battles sounds brilliant, but I've no clue what the basis idea actually is.
Miranda Thundergem Promethean Level 90
Turn sensitivity is basically turning side to side at lowest/ highest speed you choose. The setting bar can only be as high or as low as the game allow. Minecraft and the Call of Duty series is a good example of this (I would provide you with links for an example, but I highly doubt the forum moderator would allow it).
Without a setting like this, it only injures a player who is capable of a faster turn than someone who isn't. This might sound silly, but it's true.
It would be nice for Wizard101 to add a turn sensitvity setting where we can change it to our likeness. Sensitivity settings could prevent a lot of unwanted mob battles and much, much more.
Liam Strongpants lvl. 75
I think it's a great idea. I would turn down the sensitivity when questing in Marleybone, so I can avoid conflict. I would turn it up in Grizzlehiem since I've been having trouble getting into fights with ravens.
If you don't want unwanted mob battles that will be very op because say you have a quest for 90,000 xp then you need to destroy one more golem and since it is not a boss it wil be unwanted
If you don't want unwanted mob battles that will be very op because say you have a quest for 90,000 xp then you need to destroy one more golem and since it is not a boss it wil be unwanted
What? Sorry, can you rephrase this? I'm not sure what you said.