What if every school had gear that gave abilities exclusive to that school,and gave vocals to our characters? For example: Ice:Unbeatable.If an attack would finish off the wizard and (s)he is at health 1<,they have a chance of surviving equal to their unbeatable stat,and couldn't heal themselves for the rest of the fight,and as a power check,this number,no matter your gear setup,CANNOT be greater than 15 Vocal:I'm still here...so i shall still fight! Storm:Prediction.If an enemy would cast a spell that targets the wizard,they have a chance equal to their Prediction stat to avoid the attack,and a chance equal to 1/4 of their prediction stat to deflect the attack back.This number can't be greater than 16 whatsoever Vocal:Denied! Fire:Rebirth.If a wizard with this ability is defeated,they have a chance of healing for half of their max health equal to their rebirth stat at the end of every round.This stat can't be higher than 10 Vocal:Do whatever,but fire is eternal! Life:Prey Chaser.If a wizard with this ability is hit,they have a chance equal to their prey chaser stat to gain Berserk for 2 rounds and 2 life blades,this number can't be higher than 10 Vocal:Keep...shooting...never...miss! Death:Bleed.Whenever a wizard with bleed does damage,they get a 5% blade per 200 damage suffered that battle,the chance of this happening is equal to their bleed stat,this number can't be higher than 12 Vocal:Pain is a gateway to power! Myth: AEther Stitch.Whenever a wizard with aether stitch is attacked,if the enemy out numbers the allies,a non-boss creature is removed from the battle,the chance of this happening is equal to the wizards AEther stitch stat,this number can't be higher than 8 Vocal:Born of the AEther?Return to the AEther! Balance: Judges Mercy.Whenever a wizard with judges mercy casts judgement,there is a chance equal to their judges mercy stat that judgement will hit all enemies,doing 75 damage per pip instead of 100,this stat can't be higher than 10 Vocal:How does your heart weigh?