There are many suggestions here. I searched and found a bunch of locked threads that didn't address these points.
Both ranked and practice PVP duels should have advanced options for what kind of gameplay is allowed. Here are a couple of options we really need to have, now:
add checkbox for "No treasure cards allowed" duels; option freezes the side deck of all players
add checkbox for "Speed dueling" where time between rounds is 15 seconds, rather than 30
add checkbox for "Auto-Teleport to arena after duel"; people often have nothing nice to say after a duel, and lots of people just end up getting reported for what they say afterward, so it's better just to leave
The PVP duel menu is currently too big and clunky, decrease the size of each duel block so that players can see up to 10 duels rather than 4.
If a queued player fails to click "Go to Arena" button within 1min30seconds, that player needs to be booted from queue so someone else can join and everyone else can play. It needs to be a clear message: if you don't have time to PVP, don't PVP.
If someone runs out of cards in a duel, that player should not be made to do a victory dance after the duel is over. It's not a win.
Wow, you've certainly thought this through! I agree with all of these! It's a wonderful way to finally make everything fair. You know yesterday tigress4444 and i were trying to figure out the best 2v2 stradegies for our different characters, and the one that worked best surprised me! We found out that tigress4444's character Sophia DarkFlame (level 36 and evergrowing pyromancer) and my youngest character, Autumn Rain, level 5 necromancer, (whom tigress4444 also created, so we would match. only hers is a sorceress. lol) the first time we tried it we ended up fighting journeymen, and i used the treasure card Deer Knight, 5 pips, while Sophia used Fire Dragon, 7 pips, and we won the very same round we casted those spells! However, it would be nice to make PvP more fair, so that we don't end up getting treasure~discarded out of the arena. Most of the times i've lost is when someone uses a treasure card on me. Another thing: when tigress4444 and i were done with our matches, we would go straight to the arena and create a new match. However, once it took us three hours just to get into the arena fight, and it actually took longer than that! The only reason why we didn't go when those many hours were finished was because my time on wizard101 was up! Again, if we used everything you've thought up of, then PvP would truly be fair and we could see which wizards were truly the best.
i like and agree with all of the above. it would certainly cut down the time required for trans/arch/promethean battles (which, as we all know, can go on for hours).
customizable pvp is a great idea. i don't mind tc use, but i do mind going up against level 5 warlords with overpowered crowns/commander gear and 65 resist to everything... that all said, if you can't beat 'em (always), join 'em.
-sergeant von aka angela nightflame, adept pyromancer.