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Playing with an X pip idea

AuthorMessage
Squire
Apr 11, 2010
575
I started thinking about this after that one thread about myth and some other school needing an X pip spell. (Was it Ice or life that someone suggested? Cant remember)

Sisyphus! (Sisyphus is a Greek king punished to roll a boulder up a hill only to watch it roll back down and be forced to repeat the task)

Sisyphus:
X pip spell 75 myth damage per pip
Removes all pips from target

We have spells that can donate pips to players and or monsters(although I've never seen a computer opponent do this) and Sisyphus is all about being forced to climb back up. i think having a remove pips spell would be an interesting way to go.

I thought about possible problems such as repeating the use of this spell to keep an opponent from ever building pips, which is why I thought of it being something only usable once as it will be stitched to a specific new robe when level caps and such are increased.

how does that sound for X pip?

A+ Student
Dec 11, 2010
1665
CorbinW wrote:
I started thinking about this after that one thread about myth and some other school needing an X pip spell. (Was it Ice or life that someone suggested? Cant remember)

Sisyphus! (Sisyphus is a Greek king punished to roll a boulder up a hill only to watch it roll back down and be forced to repeat the task)

Sisyphus:
X pip spell 75 myth damage per pip
Removes all pips from target

We have spells that can donate pips to players and or monsters(although I've never seen a computer opponent do this) and Sisyphus is all about being forced to climb back up. i think having a remove pips spell would be an interesting way to go.

I thought about possible problems such as repeating the use of this spell to keep an opponent from ever building pips, which is why I thought of it being something only usable once as it will be stitched to a specific new robe when level caps and such are increased.

how does that sound for X pip?


nice one
and no i am not myth i am ice,fire,death,balance