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Pet pet casts

AuthorMessage
Delver
Mar 10, 2015
257
in wizard101 our pets have May casts, they give cards, but they lack creativity. Pets should be able to use there own natural attacks, this attacks cast at random. This should hit with astral so that they don't effect blades. Here are some ideas me and my friend Alex came with:

Shredding claws: Aoe pet skill that shatters shields.
Helping gaze: weakens enemies with a -35% blade, and puts 10% blade on you
Wound lick: restores, 20 health and places a 100 health a turn healing dot
Intemidate: forces enemy to fear (stuns)
Arragh (pet converts enemy blades to opposite)
Pouncing menace: pet causes enemy blades to explode into a mana burn (does not trigger traps)
Team up: pet gives 3 pips to owner
Burning-defence: pet defends owner with -65% damage shield
Recuperate; pet may revive team mate upon death
Spirit frenzy: pet casts spirit storm
bitten infection (does 20 moon damage and places infection) ((death pets))
Elacify (does 60 damage and burns a blade) ((storm pets))
Tree allies: does 10 damage and places healing blade) ((life pets))
Incinerate: hurts player 100 moon damage for 20% blade ((fire))
Crystallize; hurts enemy 5 damage places a ice trap ((ice))
Order of the pack: summing a blade placing minion does 10 damage ((balance))
Legendary rouch: summons a haunted minion that hits with moon ((myth))
Shadowing touch: gives shadow pip to owner ((unique talent))