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Pet Pavilion Updates

AuthorMessage
Geographer
Nov 22, 2015
859
Recently, mounts have been given skills like pets. With this update should come a new update, an extension of the Pet Pavilion to become the Pet and Mount Pavilion, allowing for both pets and mounts to learn new skills and make your wizard all the better. What do you think?

Also, the Pet Pavilion should become much bigger, to allow room for more games with more potential. Most of the games in the Pet Pavilion focus on increasing intelligence. These new games should allow for the increase of more traits then that. Plus, we all know how many people dislike, and are sick of, the current games in the Pet Pavilion. What do you think?

Survivor
Oct 06, 2015
1
Explorer
Sep 06, 2010
92
Fable Finder on Jan 1, 2016 wrote:
Recently, mounts have been given skills like pets. With this update should come a new update, an extension of the Pet Pavilion to become the Pet and Mount Pavilion, allowing for both pets and mounts to learn new skills and make your wizard all the better. What do you think?

Also, the Pet Pavilion should become much bigger, to allow room for more games with more potential. Most of the games in the Pet Pavilion focus on increasing intelligence. These new games should allow for the increase of more traits then that. Plus, we all know how many people dislike, and are sick of, the current games in the Pet Pavilion. What do you think?
but all the new mounts do right now is give either damage or accuracy

Defender
Dec 31, 2014
118
No, this would make the game a lot more confusing. A better idea is to give existing mounts some stats that cannot be changed or just leave them alone. Jewel sockets may work, though.

Survivor
May 21, 2011
26
Noooooo

I'm really crossing my fingers and hoping against hope that KI puts a stop to mount stats right here and just leaves it at the negligible amount of damage or accuracy they've given a couple of the mounts already. We really do not need yet another major stat giving piece of gear to break the game further and add even more tedium. Also, seriously, how obnoxious is it trying to get the talents you want on a pet? Who wants to have to go through all that drudgery for mounts also? Not me. PLEASE no.

Geographer
Nov 22, 2015
859
George Washington on Jan 20, 2016 wrote:
No, this would make the game a lot more confusing. A better idea is to give existing mounts some stats that cannot be changed or just leave them alone. Jewel sockets may work, though.
Confusing? How?

Survivor
Nov 16, 2015
29
Fable Finder on Jan 1, 2016 wrote:
Recently, mounts have been given skills like pets. With this update should come a new update, an extension of the Pet Pavilion to become the Pet and Mount Pavilion, allowing for both pets and mounts to learn new skills and make your wizard all the better. What do you think?

Also, the Pet Pavilion should become much bigger, to allow room for more games with more potential. Most of the games in the Pet Pavilion focus on increasing intelligence. These new games should allow for the increase of more traits then that. Plus, we all know how many people dislike, and are sick of, the current games in the Pet Pavilion. What do you think?
Great idea!