I assume these spells will be incorporated at the new max level? They sound OK but Ultra Damage is way overpowered unless it costs a fair amount of pips. Sarai Thunderstrider Master
Balance: too weak. Ice: balanced.. Death: too weak. Fire: balanced. Myth: too overpowered. Life: way too overpowered. Storm: slightly overpowered. Sun: depends on how much damage fiery humongofrog does. Moon: depends on the spells allowed. Star: Extremely overpowered. Shadow: extremely overpowered. Going by each of the school's main focus, i suggest: Balance: 200 from all schools, balance included. Ice: same Death: 1000 damage, half to health, -45% to next attack. Fire: same. Myth: 1050 to all Life: 2000 health Storm: 1800 damage. Sun: depends Moon: also depends Star: +35% damage for 4 rounds Shadow: i have no idea how this spell cost will work, so i'm leaving this alone. All in all, great spells