life-level 53 name:samoorai does: 550-650 damage look:there's a mooshu style meadow with a samooria standing then pulls his sword out and slashes enemy with it
life-level 58(life only) name:cactus does:puts 2 spirit armor to all and 500 life damage to all look:cactus in jungle is shown creats wall of thorns around you and freinds then shots thorns at all enemy's
death-level 53 name:supreme wrath does:600-700 damage look:everything is all misty then a skeleton hand grabs enemy and crushes them.
Death:The Reaper's Nightmare- The ground shakes and out come a huge zombie looking hand(its like the life heal spell of the hand that comes out of a cloud) its makes close contact with the target by using its finger it shoots out a death beam that sucks some health 1000 and gives 250 to every teammate and stuns enemy for 2 rounds.
Fire LavaSlide- 490-545 Damage. Obtained at Lv. 53 Foremost Fury- 95 Points of damage per pip. Obtained at Lv. 60
Ice Frosty Vortex- 575-640 Damage. Obtained at Lv. 53 Hail's Cry- 430-490 Damage to all opponents. Stuns for one round. Obtained at Lv. 60
Storm Lightning Storm- 720-740 Damage. Obtained at Lv. 53 Tsunami- 555-605 Damage to all opponents. Obtained at Lv. 60
Nymph- 1095 Health restored to an ally + 120 health restored for three rounds. Obtained at Lv. 53 WoodBane- 590-660 Damage. Obtained at Lv. 60
Myth- This was hard because Orthrus was an awesome Lv. 48 move! Griffin- 490 Damage to all opponents and removes all shields. Obtained at Lv. 53 Cerberus- 705 Damage. Removes all shields and wards. Obtained at Lv. 60
Death Specter- 520-600 Damage. Obtained at Lv. 53 Demon Rampage- 605-620 Damage to all opponents. Obtained at Lv. 60
Balance Petrify- 500-590 Damage. Stuns for one round. Obtained at Lv. 53 Perish- 630-660 Damage to all opponents. Stuns for one round and places a weakness on all opponents. Obtained at Lv. 60
That's what I got <3
Those have cool names but they're really boring all they do is damage (almost) how about adding something new, not shields, not attacks, not heals, . . . how about a sheiding sphere around yourself to block out your school spells for the rest of the match, or a death creature that takes 500 of your life and over three round it gives toy back three times as much, or maybe a treasur card like 'tough' or 'keen eye only' that takes one of your cards and makes it a treasure card well how about a treasure card that puts a shield on you and when the opponent attacks you or uses any card on you the shield then breaks and it makes the spell the enemy used a treasure card that you get.