Fire: Blazing Phantasma (Fiery Dark Magician creature) 1100 + 500 over 3 rounds for one target, also becomes stunned two rounds
Storm: Electrical Cyclone 1100 to all opponents, add a weakness of 50 percent and a infection 50 percent
Ice: FlashCold (Cool mirror that shoots a hologram of a bright ghostly claw swiping the opponent) 1350 to one target, add a 40 percent blade to self and a trap to the opponent 25 percent
Myth: Trank! (A General-like Elephant in a Tank) 1400 to one target, stun for two rounds like medusa, add weakness 35 percent
Life: Land Slugger (Slug like creature with arms and body like the Cat Thug) 1275 to one opponent, drains 3/4 health back to player
Death: Silent Swipe (Based off the Cat from the Wysteria Tournament) 1050 to all opponents, drain 1/2 to yourself and then split an additional 1/4 to allies. (Counter act to Rebirth which is greatly needed.)
Balance: Drragna (Balance Dragon that shoots from the sands and shoots a beam of light at the foe) 1350 to opponent, weakness 75 percent, dispel next spell
All spells are for 12 pips.
Additional loremaster spells:
Katten (Adorable cat thrown out of a vortex, then turns into a vicious attacking monster cat) (Myth, 6 pips) 550 to all opponents, stun for one round.
Penguin Shuffle (Penguins sliding down an arctic slide and slapping the opponent) (Ice, 6 pips) 700 to one opponent, loss of two pips
Dead Ahoy! (Based off the dead looking pirate from Celestia) (Death, 6 pips) 400 and force opponents next turn to be skipped
Fire: Blazing Phantasma (Fiery Dark Magician creature) 1100 + 500 over 3 rounds for one target, also becomes stunned two rounds
Storm: Electrical Cyclone 1100 to all opponents, add a weakness of 50 percent and a infection 50 percent
Ice: FlashCold (Cool mirror that shoots a hologram of a bright ghostly claw swiping the opponent) 1350 to one target, add a 40 percent blade to self and a trap to the opponent 25 percent
Myth: Trank! (A General-like Elephant in a Tank) 1400 to one target, stun for two rounds like medusa, add weakness 35 percent
Life: Land Slugger (Slug like creature with arms and body like the Cat Thug) 1275 to one opponent, drains 3/4 health back to player
Death: Silent Swipe (Based off the Cat from the Wysteria Tournament) 1050 to all opponents, drain 1/2 to yourself and then split an additional 1/4 to allies. (Counter act to Rebirth which is greatly needed.)
Balance: Drragna (Balance Dragon that shoots from the sands and shoots a beam of light at the foe) 1350 to opponent, weakness 75 percent, dispel next spell
All spells are for 12 pips.
Additional loremaster spells:
Katten (Adorable cat thrown out of a vortex, then turns into a vicious attacking monster cat) (Myth, 6 pips) 550 to all opponents, stun for one round.
Penguin Shuffle (Penguins sliding down an arctic slide and slapping the opponent) (Ice, 6 pips) 700 to one opponent, loss of two pips
Dead Ahoy! (Based off the dead looking pirate from Celestia) (Death, 6 pips) 400 and force opponents next turn to be skipped
Geez someone has some ideas! That's good though.
Technically a stun for fire goes out of the point that its 'FIRE', fire singes, burns, and kills it does not stun. Weakness is a good idea, but infection? Ice is actually OK. perhaps change it to a aoe(all of enemy, attack) It does what death does drains! No. That disrupts the order of the game life cannot steal health only give. Death is OK. The balance one I just feel like its underpowered or something.
Technically a stun for fire goes out of the point that its 'FIRE', fire singes, burns, and kills it does not stun. Weakness is a good idea, but infection? Ice is actually OK. perhaps change it to a aoe(all of enemy, attack) It does what death does drains! No. That disrupts the order of the game life cannot steal health only give. Death is OK. The balance one I just feel like its underpowered or something.
No comment for the loremaster spells.
Did you pay attention to Choke & King Artorius? Myth needs another AoE, so I'm with you. I agree again, life can't drain.
For the Loremaster spells, they need to remain 4-5 pips, not 6.