Ok 1st I'm looking at the new spells as we Speak I've seen all. and I would like to Add Well Done on Some Not All.
1st. I'll go over the Perks, then the Fair Spells, then the Overpowered, then the Underpowered.
Ok Lets get Started Shall we One must Remember I've Worked on Games myself, and a Well Known PvP Player.
Life Spell: Perk/ Great from Second 400+600 Over 3 Rounds, Fair This isn't over Powered or Underpowered. Death Spell: Perk/ Great in Team But Skeletal Dragon is Better in 1v1, Fair Making it so it's better in Team Playing then 1v1 makes this strong spell Fair. Myth Spell: Perk/ a Great Hitter from 1st in 1v1, Not Underpowered Not Overpowered "Fair". But there's one thing Myth Craves another All Hit Spell They Could Care less about this spell with Medusa and Basilisk I keep hearing Complains after Complains on W101 Central about this it's a Great spell Just a Shame it's not Remade into a AoE With say 200 Less Damage and a 1 Turn Stun or Even Keep a Pip Stealing or make it a 1 Pip Destroy. Balance: Perk/ Balance Needed another Single Hit spell, Underpowered This spells Effect is by Far underpowered 1 Spirit Shield is by far not worth it. This could be easily Fixed with 6 Shields 1 Shield -50 from every School. If that isn't what you want I suggest 1 -90 Black mantle this could be a Savior With Black Mantle in PvE or PvP. Fire:Perks/ Good hitter and Shield Breaker, In my Mind they Don't need a All hit or Single hit they need a Damage overtime to one enemy Fires last Big Damage Overtime Single Hit was Heckhound at level 28. Ice: Perks/ Killer from 1st if Well Timed Minion Spam at Full Pips and Bladed Up, Overpowered/ in a Sense it's Overpowered Destroying 3 Pips Ice Is a Low Hitter So Don't give them a Book from Balance, Ice Has High Resist it took me 2.5 Days to Reach Commander with Ice Thats how easy that school is already, In a Sense a Double Stun, or Even a -90 Shield to self would've been Better. Storm: Perks/ A Good Strong open Hit From 1st could Finish, unless your fighting a Ice It's Strong and Powerful, Underpowered In a Sense Storm Cannot Beat Ice Well and is a Very Rare school that's used so Givem a Perk Add +5% Pierce to the Spell Let storm be the Strongest and Smash and hit were it's deserved.
I Hope you Take my Comments into Heart, You're a Good Group of Fellows. and I've played for a Long Time.
I just like Seeing Fair Gameplay for Everyone.
Now I'll Give the Stats to the Cards.
Life: 400+600 Over 3 Rounds/ Myth: 1070-1170 Steal One Pip/ Death: 850-950 1 Enemy 250 to All Enemies/ Sabertooth 1000-1100 Spirit Shield to self/ Storm: 1525-1625/ Ice: 950-1050 Destrys 3 Pips/ Fire: 900-1000 1 Enemy 300 to all Enemies.