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New spells

AuthorMessage
Explorer
Mar 02, 2010
59
I think that KI should make these either levels 88,98,108

Life: Saviors of Nature Pips: either 11,12,13
Damage: 1150-1200 to all enemies, +35 to all life damage spells, and life traps to all enemies

Death: Rampaging Destroyer Pips: ditto
Damage: 990-1050 to all enemies, give half back to caster and life/myth dispel to all

Myth: Time Twister Pips: ditto
Damage: 550+920 over 4 rounds to all enemies and stun all for 2 rounds

Balance: Horus' Vengeance Pips; ditto
Damage: 1650 to one target plus balance dispel, 95% weakness, and spirit dispel

Fire: Strike of Helios Pips: ditto
Damage: 640+1000 over 3 rounds to all enemies, 40% fire trap to all, and fire dispel

Ice: Frost Giants Pips: ditto
Damage: 500+850 over 3 rounds to all enemies, 3 30% ice traps to all, and ice dispel

Storm: Zeus: Pips: ditto
Damage: 1800-1876 to all enemies, stun all for 1 round, remove all positive wards and charms, and add storm dispel

Hope ya like it! :D I think the elemental spells may be slightly more powerful, even though i'm a spirit lover!

Defender
Apr 19, 2010
130
eragonarher wrote:
I think that KI should make these either levels 88,98,108

Life: Saviors of Nature Pips: either 11,12,13
Damage: 1150-1200 to all enemies, +35 to all life damage spells, and life traps to all enemies

Death: Rampaging Destroyer Pips: ditto
Damage: 990-1050 to all enemies, give half back to caster and life/myth dispel to all

Myth: Time Twister Pips: ditto
Damage: 550+920 over 4 rounds to all enemies and stun all for 2 rounds

Balance: Attack of Sekhmet Pips; ditto
Damage: 1650 to one target plus balance dispel and 95% weakness

Fire: Enraged Salamander Pips: ditto
Damage: 640+1000 over 3 rounds to all enemies and 40% fire trap to all

Ice: Jotun's wrath Pips: ditto
Damage: 500+850 over 3 rounds to all enemies and 3 30% ice traps to all

Storm: Strike of Zeus: Pips: ditto
Damage: 1800-1876 to all enemies, stun all for 1 round, and remove all positive wards and charms

Hope ya like it! :D


The fire, balance, and ice spells seem really boring. Change them plz. Otherwise good spells! :D