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New Silver Chest Minigame

AuthorMessage
Explorer
Jul 25, 2010
87
So yeah, it's super late and I just came up with an idea for a silver chest.

Anyway, you heard me correctly, I think it's time for a new minigame for silver chests.
Its name would be "Pocket Fight"
(Note: this game would be considerably more rare than the other minigames, because of time consumption.)

Now, what the game is about: You either play as your own character or one of the simple wizards you see on the maps or other minigames)
You're in a fight with an enemy, (or even a boss for a more rare drop) and you play the minigame almost exactly like in an actual dual.
However, there are a bit more rules to this:

1. You can only have 3 cards at a time. Discard function still works.
2. No "draw" choice.
3. You can pass like normal, same for the enemy at times.
4. Maximum damage you can do is 100 at a time. Same for bosses and enemies
5. You start with 500 health. Enemies start at 450, bosses at 750.
(Note: This does not get affected by your level or world.)
6. The shield (Tower Shield) would only reduce -30% damage.
7. Your blade (i.e deathblade, iceblade, balanceblade) would only increase +25% damage.
8. Maximum pips are 6.
9. Base accuracy for ALL spells (including blades and shields) are 85%.
(This is to avoid unfair strategy to easily win and ruin the challenge.)

General Notes:
Power pip chance is set at 35% (Max. 3)
If you have 5 pips, you cannot get another power pip.
There are only cards that are rank 1-4 (More info later)
No astral spells/enchants.
The Healing spell (2 pips (fairy)) heals for 100 health.
This is solo only. (Obviously. So no minions or henchmen.)
There is only one boss, but there can be 2 enemies.

Battle Notes:
Rank 1 spells do 15 damage, rank 2 does 25, rank 3 does 40, and rank 4 does 75)
(cont.)These spells are your school's first 4 rank spells (excluding wards and charms)
(cont.)For example: Death would have Dark Sprite, Ghoul, Banshee, and Vampire.
The side effects of spells (i.e. stun, health steal, dot.) would still apply, but still cannot exceed 100 damage overall.
(cont.)So a dot would only do 25 damage a round, or 33 damage with a blade.
You can only have 1 blade and 1 shield used at a time, but they can still be stacked.
There are no traps.
You cannot critical.
There are no boosts/resistance.
There are no prisms.

What do you guys think? Anything else you feel should be applied or changed? Let me know!

~Ian Nighthunter, level 96