Cloud school; secret area in Krysalis to train 8 level 95+ spells -Twister, Summons a dark cloud on the field, spinning a giant tornado, lightning bolts do the damage 1100-1150 attack damage to all enemies, dispel 4 random schools. (CLOUD SPELL)(7 PIPS, NO PP's)
-Hurricane; summons a cloud talking up the whole field, doing 500-1500 damage too all enemies, and blocking any spell from going through (enemies) for 2 rounds. (STORM SPELL)(9 PIPS, PP's FOR THAT SCHOOL)
rest of the 'spells' next thread
astral spells in combat for pet ranks. -Minor shield(Sargent+ astral spell)(-5% attack damage) -Minor boost(Sargent+ astral spell)(+5% attack damage) -Repel(Veteran+ astral spell)(5% chance to repel the spell) -Combat advantage(Knight+ astral spell)(10% crit and 10% damage) -Major advantage(Captain+ astral spell)(12% crit and 12% damage and 5% shield) -Pet soothe(Captain+ astral spell)(adds more chance to your pet doing a "may cast") -Ally rage)(Commander+ astral spell)(10% damage and 20% crit and 5% shield to all allies) -Arcane Field(Warlord+ astral spell)(20% more damage, 20% crit, 20% shield, 20% inward healing)
I like that idea. Though we should be able to be in ALL the schools. I like to learn EVERY SINGLE SPELL THERE IS. Like ,,,,,,,,,, and others. By the way, they haven't even put the realms up for ,, and schools.