I would also reccommend that pets be able to manifest 5 talents
Lets face it, PvP has become an integral part of wizard101 and as the game advances, we look for new ways to amass power. Our pets have moved from being decorations to being valauble allies in combat. Eventually they will be able to learn these talents anyways.
Therei s evne now stun resist ring and athame that can be purchased from diego but sadly they are not worth the tickets. You are better off buying a few stun shields.
Also because you cannot stock aura spells you might have to dispel that conviction aura for a vengence or fortification aura. But if your pet is able to give you even a minimal percentage of resist to stuns then you won't have to worry too much.
So lets here it wizards! What do you think of these pet talent suggestions?
Thank you all for posting. Glad you are liking the ideas!
Just to comment of a few things:
I wouldn't say the ideas are authentic. I mean KI already introduced critical and block. if some else made the suggestion, i haven't seen such a post.
Pets can't make you too powerful and its doesn't matter how many talents a pet has in its talent pool, the point is the amount of talent it can manifest. After all, i have a pet with vengeance and gargantuan, but I am no more powerful than any other wizard.
As for the ratings being +20 that would probably translate to a max of 3%. Remember the higher your level, the higher you critical or block number must be for it to be of any use to you; and it is KI who will assign the percentage to that number so even if the pet gives you +100 critical rating that can still mean just 10% or even less!
I like the incoming heal and such but i don't think those should be talents that the pet learns. They would have to be something that comes along with the pet by default, kinda like how an orthrus gives one orthrus card at baby. So something like that. But I don't see how useful they will be as talents. I need my four slots for other talents :-D
Hey johnist how come i'm not seeing you online?! i really need someone with a sound mind to do the waterworks with. the people i end up with sometimes gives me a migraine.
Anyways, the pip at start, that will have to be further down the road, maybe closer to the completion of the morganthe arc. By then we'll be needing the 3 pips anyways.