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New non damage spell ideas

AuthorMessage
Survivor
Aug 14, 2009
18
I just thought that I had some good ideas for some new spells, and was wondering what everyone thinks about them.
For Balance there would be a disspel that works on any school. I was thinking it would have to cost more than regular school disspels though.
For Life i was thinking of a mass guardian spirit. It would cost a lot more and would most likely not give as much health.
For Death I think that there should be a destroy heal over time.
I think Myth should get a spell that removes all shields, traps, blades, etc.. on an enemy and deal a small amount of damage for each one sent this way.
I think fire should get a spell that adds a round of continual damage to. Kind of like the reverse of cooldown. It would have to cost at least 3 pips to prevent players from using it every turn though.
I think it would be cool for ice to have a mass steal ward. It would either steal all of 1 emeys shields or 1 frm each enemy, which i think is more fair.
Storm should get a spell that takes the most recent trap or blade they used and makes a duplicate of it.
Another just random spell i thought of was a disspel next outgoing enchanted spell.

Champion
Dec 01, 2011
495
Insane bolt madman on Jan 26, 2013 wrote:
I just thought that I had some good ideas for some new spells, and was wondering what everyone thinks about them.
For Balance there would be a disspel that works on any school. I was thinking it would have to cost more than regular school disspels though.
For Life i was thinking of a mass guardian spirit. It would cost a lot more and would most likely not give as much health.
For Death I think that there should be a destroy heal over time.
I think Myth should get a spell that removes all shields, traps, blades, etc.. on an enemy and deal a small amount of damage for each one sent this way.
I think fire should get a spell that adds a round of continual damage to. Kind of like the reverse of cooldown. It would have to cost at least 3 pips to prevent players from using it every turn though.
I think it would be cool for ice to have a mass steal ward. It would either steal all of 1 emeys shields or 1 frm each enemy, which i think is more fair.
Storm should get a spell that takes the most recent trap or blade they used and makes a duplicate of it.
Another just random spell i thought of was a disspel next outgoing enchanted spell.
I like the ideas, but the death spell is the same thing as snow drift. And yes, there should be a Sun Dispel, Moon Dispel, and Star dispel.