Storm: Karkinos 1950 damage to one enemy 70% takes all positives (blades)
Good idea, the damage is a little high even though this is storm and by all positive blades do you mean all positive charms from the enemy?
Fire: Fire Eater 20+1030 DoT to one enemy 75%
I don't really understand the idea for this, is it a magician that eats fire, or an ant-eater turned into a fire-eater? And the damage is too low because Rain of Fire does more damage and its an AoE.
Ice: Avalanche 880 damage to all enemies 80% stun to all enemies
This would've been a really unoriginal idea. The damage is okay, but does Ice really want another stun effect? They already have so many.
Death: Witch 650 damage to all enemies 85% gives half back infection to all
This is sorta unoriginal and plain, also, the damage is way too low and Death follows a pattern of damage, drain, damage, drain, etc. etc. so the next Death spell would be a Damage spell, not a Drain spell.
Myth: Manticore 900 damage to all enemies 85% takes all negatives (shields)
This is a good idea, and the damage is good, but I think there should be a range, also, Myth has an accuracy of 80% for its attack spells.
Life: Mother Nature 800 health to all friends 90% absorb 600 damage
I think a more appropriate name would be Gaea (Gaia), since she is the Earth Mother in Greek Mythology, and it makes the spell sound less "plain." Also, the heal and absorb are a little low, because this is a Rank 10 spell we're talking about.
Balance: Erymanthian Boar 765 damage to all enemies 85% minus 40% damage
Its a cool idea, but as a Sorcerer, I don't really want a mythological Greek boar as my next spell, also, the damage is a little low.
Storm: Karkinos 1950 damage to one enemy 70% takes all positives (blades)
I think it is ok, maybe a little too strong, the take all blades think isn't really needed since we have leviathan and enfeeble... maybe just make it a pure dot?
blizardb0y212 wrote:
Fire: Fire Eater 20+1030 DoT to one enemy 75%
Sorry, rain of fire is better than this. :P
blizardb0y212 wrote:
Ice: Avalanche 880 damage to all enemies 80% stun to all enemies
Decent damage, but it's just a better version of frost giant.
blizardb0y212 wrote:
Death: Witch 650 damage to all enemies 85% gives half back infection to all
Since max infection is 3 pips I think it's ok
blizardb0y212 wrote:
Myth: Manticore 900 damage to all enemies 85% takes all negatives (shields)
80%, and if you mean take all shields from every single enemy then it is pretty overpowered, so the damage could be lowered.
blizardb0y212 wrote:
Life: Mother Nature 800 health to all friends 90% absorb 600 damage
Just a better version of rebirth, maybe add another effect like a guiding light to all or maybe a better absorb?
blizardb0y212 wrote:
Balance: Erymanthian Boar 765 damage to all enemies 85% minus 40% damage
Kind of the same as power nova, but it looks a little useful. Maybe raise the damage?