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NEW Bosses ideas

AuthorMessage
Survivor
Nov 19, 2011
1
I was thinking of a way to make the Celestial schools relevant again. A Balance boss has 3 subordinates/warlords from the following schools: Sun, Moon and Star. The Sun boss has fire, life and myth henchmen. The Moon boss has storm, life and death henchmen. The Star boss has death, myth and ice henchmen.

Since all the bosses are feminine I was thinking of an Amazonian themed world, women warriors

death minions are immune to beguile
storm, fire, myth and ice minions are immune to stun
bosses are immune to beguile, stun, backlash

boss: Solange ( 80 % resist to , 20 % boost to , neutral to )
All spells are enchanted including traps and blades and heals
casting Hex, curse or feint triggers immolate on the caster
Positive charms trigger earthquake
negative charms trigger wings of fate
in addition to life, myth and fire mastery she has "mutation spells" mastery, such as deadly Minotaur

boss: Luna ( 80% resist to , 20% boost to , neutral to )
natural attack may trigger any moon shift spell (such as sugar glider)
Positive charms trigger Earthquake
hex, curse or feint triggers sacrifice
negative charms trigger abominable weaver
in addition to death, myth and ice mastery she has "moon" school mastery

boss: Estella ( 80% resist to , 64% resist to , 20% boost to , neutral to ), the stats for this boss may not be obvious as the other 2
This boss can stack the effects of auras and so can her minions while she is alive
Positive charms trigger Glowbug Squall
Negative charms trigger wings of fate
Hex, curse or feint trigger sacrifice

after the first 3 bosses are defeated the wizard will face them again, all at once along with the following boss:

boss: Atalanta ( 80 % resist to , neutral to , 10% boost to )
This boss will cast a permanent shadow sentinel and cast a 50% aegis shields on himself of all Ravenwood schools
Negative or Positive charms will trigger Loremaster on the caster.
When this boss attacks it will attack twice, making a double gaze of fate possible
every 4th round it will change form, in which she will gain immunity for 3 rounds.
once she is back to her original form she will place a tower shield on all wizards.

They all have 20 % innate pierce, damage and outgoing healing boost

I did not think anything special of the minions in terms of resistances or boost but here are some of the spells they would have access to
:snow barrage
:call of khulhu, virulent plague, mass infection
:raging bull, choke , scald, smoke screen
:myth colossus, aftershock, blinding light
:wings of fate, 6 pip hamadryad
:glowbug squall, storm lord, sirens
they would also have access to blades, shields, and aura spells

Bosses have access to shadow fiend, shrike and have 3 shadow pip spots whereas minions only have 1.

virulent plague does not trigger any cheats, in fact it is ok to place universal traps and any negative charms on minions. The cheat will only trigger if a negative charm or universal trap is placed on the boss