I love everything about space. So I thought there should be a space school. I also thought up some spells. Space Junk: 65 to 105 hit. Asteroids: 140 to 200 hit. Space Force: 350 heal. Plasma Charge: 250 to 315 hit. Space Colosus: 350 to 450 hit. Black Hole: 515 to 650 hit. Can anyone else come up with any other good space spells? Tell me if you think this school is a good idea. If you think a space school wouldn't be a good idea, then tell me what school you would like to see in Wizard101.
sorry but some schools already have spells related to stars like fire has meteor strike and space is to me like the star sun and moon spells so if space was to be added to the game it wouldn't really fit but i would like to see more minion spells in the future levels with like 3000 health or lower
I love everything about space. So I thought there should be a space school. I also thought up some spells. Space Junk: 65 to 105 hit. Asteroids: 140 to 200 hit. Space Force: 350 heal. Plasma Charge: 250 to 315 hit. Space Colosus: 350 to 450 hit. Black Hole: 515 to 650 hit. Can anyone else come up with any other good space spells? Tell me if you think this school is a good idea. If you think a space school wouldn't be a good idea, then tell me what school you would like to see in Wizard101.
Those look a lot like primary school spells. We don't need another primary school. Also, there are the Astral schools, so this one wouldn't fit beside them.
I love everything about space. So I thought there should be a space school. I also thought up some spells. Space Junk: 65 to 105 hit. Asteroids: 140 to 200 hit. Space Force: 350 heal. Plasma Charge: 250 to 315 hit. Space Colosus: 350 to 450 hit. Black Hole: 515 to 650 hit. Can anyone else come up with any other good space spells? Tell me if you think this school is a good idea. If you think a space school wouldn't be a good idea, then tell me what school you would like to see in Wizard101.
space spell be ok (wouldn't call them astral spell) close same super hero power and super hero/villain power was: Quantum!
school I would pick:
dragon (master of dragon and allot of dragon type also cool dragon can't fly)
air ( also master for train Water/Earth/Fire) also get glow make most dangerous talent by facing air (absorb lightning make light shrike back at others)
water (strongest power under moon spirit make others school immune to cast)
light (best school for second life school but could have stronger attack wands then others school and make them level 100 attack wands be more then 140) they do heal
rage (blood and use spell as angry)
gadgets (secret school more spy)
mental (mind)
munition (massive gun fire master massive guns most aoe (strongest school (most aoe then storm mix fire)
ghost
tech
rainbow
metal
devil (evil school)
rubber (best school vs storm because lightning spell make school call: Lightning because school of rubber immune lightning spell)
but most I want (shadow magic school as real school) be more cooler then able train shadow magic spell at lower level (example: able to get shadow magic dispel)