They Will cost 12 Pips, because 11 is an Odd Number to end at.
Death: Shadow Serpent
Deals 900 Death Damage and 600 Death Damage over time -OR- Deals 1500 Death Damage and restores half to you. (50% chance of either)
Animation: A small hole is in grey ground, and it is surrounded by dark foliage. Dark yellow eyes appear from the hole, and a Giant black snake comes out, hissing. (Boosts+Resists here)
Death DoT: The Black Snake hisses, and shoots a blob of highly toxic acid at the target, causing damage.
Health Steal: The Black Snake hisses, and bites the foe with it's sharp fangs. It turns to the user and covers him/her with the life force of the target it stole from.
Balance: Spiral Dragon
Deals 300 Damage of all schools
Animation: An Image of the Spiral is over the field, and all of the planets come together and create a large dragon, with seven heads. (Boosts+Resists here) The Dragon roars, and shoots all of the elements, then Balance, then all of the spirituals. Then, it explodes in a nova and returns to being the Spiral.
well it would have to be eleven pips because the spells go up one each time and we did do morganthes world it is called avolon she was born there i apologize ahead if you meant morganthe's Kingdom thing
death serphent would have to be a gear card like storm dragon and I don't like it too much because all the school repeats like ice and fire zilla and storm dragon and thunder elf is getting irritating and makes no sense
the balance is great but i think the three headed and multiple creature thing is done so it should be every class symbol except balance on the ground and then they should swirl into a multiple armed man ra thing that opens all of its palm and has a bunch of fires each burning a school color and just blast you seperately