Alright.... some people have opinions on spells so i wont be checking this but i figured to post ideas for spells, pets and a new thing teachers give for these levels, Class specific shadow spells!:
Fire: Pyro-Festion ~Fiery Bugs swarming onto the opponent to cause damage. 1000, add weakness 25 percent and stun one round. Pet: Sun Serpent, gives one sun serpent at baby, Shadow spell: Shadow Pyron, 10 fire damage, 10 pierce, 25 fire critical and block.
Storm: Thunder Clap ~ Giant pair of hands come out of the ground and make a loud static like clap on the opponent. 1100, stun one round. Pet: StormLord, gives one storm lord at baby, Shadow Spell: Shadow Bolter, 10 storm damage, 25 stun resist, 25 storm critical and block
Ice: FreezeRay ~ A dark cloud hovers over the opponent that then shoots down an aurora like beam. 1000, add tower shield on yourself 50 percent, Pet: FrostGiant, gives one frost giant at baby. Shadow Spell: Shadow Freezer, 10 ice damage, 10 stun resist, 10 ice critical and block, 3 ice accuracy
Balance: Drragna ~ Giant dragon pops up from underground and attacks all enemies with a flurry of sandstorms. 950 to all enemies. Pet: Sandy Cyclone, gives one sandstorm (powered up) at baby. Shadow Spell: Shadow Dunes, 10 balance damage, 15 balance critical, 25 universal critical
Life: MindWipe ~ Looking at the opponent with a dark rim around the eyes then a flash which indicates the mind being wiped. Remove all over time heals on one opponent, replace them with damage hangs. Also casts a life version of Link. (50 to the opponent, 100 heal to self.) Pet: Dryad, gives on dryad at baby. Shadow Spell: Shadow Birther, 10 life damage, 15 life critical, 15 healing in and out, 5 universal block
Myth: Trank! ~ Elephant general in a tank, blasting a muddy ball at you from its cannon. 1000, cause two round stun, add a life and death shield, 65 percent. Pet: Medusa, gives one medusa at baby. Shadow Spell: Shadow Mythic, 15 myth damage, 15 stun resist, 35 critical block.
Death: SilentSwipe ~ Based on the cat in Wysteria, it comes from the shadows swiping all opponents and then gives all health collected to you and if any partners. 750 death damage to all enemies, drain half damage to yourself, split an additional 1/4 to all allies if appliable. Pet: AvengeFossil, gives one avenging fossil at baby. Shadow Spell: Shadow Specter, 10 death damage, 10 death critical, 15 universal block, add an additional 5 percent on all returning drain heals.
The rest are awful. Especially the one. Really? Just make a weak combo of Efreet and King Artorius, no thanks. Why does balance have a stronger attack to all enemies than fire does? Exactly. People always want to give weaker stuff than they already have.