Hey! I just came up with this idea of in-battle rewards. How this works: when you are in battle in a certain area or maybe just every time you battle, you can get rewards from the monsters you kill. The reward you get depends on the rank of the monster and the status (normal, elite, and boss). These rewards can either be helpful or harmful to you. These are the rewards you can get:
Balance Blade Gold Blade of the Monster's School Tower Shield Shield of the Monster's School Weakness Smoke Screen Accuracy Boost Blade Stun Block Shield Dispel Critical Blade (Only Higher Ranks) Minion (Very Rare) Nothing!
Well, that is all I could think of, so please share your ideas! -Blaze ShadowHunter
No, I am saying that these are given during the battle, not after it.
But how would that work if according to your post, "in a certain area or maybe just every time you battle, you can get rewards from the monsters you kill." If you kill them, then isn't the battle over? Or are you saying only minions would give these benefits and you would have to kill them first (not at the same time, like AOEs)?