I know some of you may have thought of ideas for the last showdown with Morganthe, but I thought of a little twist that could come afterwards...
After a long, difficult battle with Morganthe in the deep reaches of the Shadow Web, the Umbra Queen withers away in defeat. Her former second-in-command, a sorcerer named Lance Darksilk, slowly applauds your victory. He states that you have prevented Morganthe's conquest of the Spiral. He walks over to the same spot where Morganthe once was, picks up the Deck of Shadows that she left behind...and glows with a shadowy aura! The sorcerer then transforms into a mighty, magical deity that's seemingly unstoppable! Admitting he'd used you to rid him of the one obstable to his universal domination, Lance prepares to finish you...
However, hope arrives in the form of Merle Ambrose, the Ravenwood and Pigswick faculties, the Order of the Fang, and an army of Gobblers, Elementals, Manders, Undead, and more! They agree to hold off Lance's army while you tend to the fiend himself.
Lance the Supreme Balance (weird, huh?) Rank 15 Boss 36,000 Health Regular Spells: Elemental Shield, Spirit Shield, Balanceblade, Hex, Weakness, Spectral Blast, Sandstorm, Availing Hands, Hydra, Power Nova, Ra, Chimera, Mighty Judgement Cheats: Uses Mana Burn at the end of a round if any wizard is left with a full Pip counter, uses Supernova after any wizard uses Fortify, Stun Immune, Beguile Immune, replaces Global spells with Doom and Gloom, uses Efreet if a wizard uses a wand attack on him, removes negative charms from himself automatically, uses Mass Triage if an attack leaves his team with damage over time effects, uses Shift if only he incurs a damage over time effect
Armored Fire Elf Fire Rank 12 Boss 9,500 Health Regular Spells: Glacial Shield, Fireblade, Fire Trap, Fuel, Immolate, Power Link, Grand Phoenix, Helephant, Fire Dragon, Rain of Fire, Scald, Choke, Smoke Screen Cheats: May use Detonate after using Rain of Fire or Fire Dragon, Stun Immune, Beguile Immune, removes negative charms from himself automatically
Rogue Water Elemental Storm Rank 12 Boss 8,500 Health Regular Spells: Dream Shield, Stormblade, Supercharge, Storm Trap, Enfeeble, Wild Bolt, Storm Hound, Stormzilla, Triton, Storm Lord, Leviathan, Sirens, Tempest Cheats: May steal a shield at the end of any round, Stun Immune, Beguile Immune, removes negative charms from himself automatically
Lifeclops Life Rank 12 Boss Regular Spells: Death Shield, Fire Shield, Lifeblade, Life Trap, Satyr, Regenerate, Rebirth, Centaur, Bronze Helephant, Forest Lord, Gnomes, Dryad Cheats: May steal a blade at the start of any round, Stun Immune, Beguile Immune, removes negative charms from himself automatically, uses Guardian Spirit on Lance if he isn't defeated within 45 rounds
Sooooo......yeah. Those are just my ideas so far. What do the rest of you think?
I know some of you may have thought of ideas for the last showdown with Morganthe, but I thought of a little twist that could come afterwards...
After a long, difficult battle with Morganthe in the deep reaches of the Shadow Web, the Umbra Queen withers away in defeat. Her former second-in-command, a sorcerer named Lance Darksilk, slowly applauds your victory. He states that you have prevented Morganthe's conquest of the Spiral. He walks over to the same spot where Morganthe once was, picks up the Deck of Shadows that she left behind...and glows with a shadowy aura! The sorcerer then transforms into a mighty, magical deity that's seemingly unstoppable! Admitting he'd used you to rid him of the one obstable to his universal domination, Lance prepares to finish you...
However, hope arrives in the form of Merle Ambrose, the Ravenwood and Pigswick faculties, the Order of the Fang, and an army of Gobblers, Elementals, Manders, Undead, and more! They agree to hold off Lance's army while you tend to the fiend himself.
Lance the Supreme Balance (weird, huh?) Rank 15 Boss 36,000 Health Regular Spells: Elemental Shield, Spirit Shield, Balanceblade, Hex, Weakness, Spectral Blast, Sandstorm, Availing Hands, Hydra, Power Nova, Ra, Chimera, Mighty Judgement Cheats: Uses Mana Burn at the end of a round if any wizard is left with a full Pip counter, uses Supernova after any wizard uses Fortify, Stun Immune, Beguile Immune, replaces Global spells with Doom and Gloom, uses Efreet if a wizard uses a wand attack on him, removes negative charms from himself automatically, uses Mass Triage if an attack leaves his team with damage over time effects, uses Shift if only he incurs a damage over time effect
Armored Fire Elf Fire Rank 12 Boss 9,500 Health Regular Spells: Glacial Shield, Fireblade, Fire Trap, Fuel, Immolate, Power Link, Grand Phoenix, Helephant, Fire Dragon, Rain of Fire, Scald, Choke, Smoke Screen Cheats: May use Detonate after using Rain of Fire or Fire Dragon, Stun Immune, Beguile Immune, removes negative charms from himself automatically
Rogue Water Elemental Storm Rank 12 Boss 8,500 Health Regular Spells: Dream Shield, Stormblade, Supercharge, Storm Trap, Enfeeble, Wild Bolt, Storm Hound, Stormzilla, Triton, Storm Lord, Leviathan, Sirens, Tempest Cheats: May steal a shield at the end of any round, Stun Immune, Beguile Immune, removes negative charms from himself automatically
Lifeclops Life Rank 12 Boss Regular Spells: Death Shield, Fire Shield, Lifeblade, Life Trap, Satyr, Regenerate, Rebirth, Centaur, Bronze Helephant, Forest Lord, Gnomes, Dryad Cheats: May steal a blade at the start of any round, Stun Immune, Beguile Immune, removes negative charms from himself automatically, uses Guardian Spirit on Lance if he isn't defeated within 45 rounds
Sooooo......yeah. Those are just my ideas so far. What do the rest of you think?
Certainly be a challenge. Would need to have a world(Olympus) to keep my mytholagy geek happy. Maybe the Duat as well? Heh heh. I am writing main quests all the time,and gonna start drawing Olympus too! Then I'll work on the last world, The Duat. The Last battle there is against Aphophis. Enjoy Ideas!
I know some of you may have thought of ideas for the last showdown with Morganthe, but I thought of a little twist that could come afterwards...
After a long, difficult battle with Morganthe in the deep reaches of the Shadow Web, the Umbra Queen withers away in defeat. Her former second-in-command, a sorcerer named Lance Darksilk, slowly applauds your victory. He states that you have prevented Morganthe's conquest of the Spiral. He walks over to the same spot where Morganthe once was, picks up the Deck of Shadows that she left behind...and glows with a shadowy aura! The sorcerer then transforms into a mighty, magical deity that's seemingly unstoppable! Admitting he'd used you to rid him of the one obstable to his universal domination, Lance prepares to finish you...
However, hope arrives in the form of Merle Ambrose, the Ravenwood and Pigswick faculties, the Order of the Fang, and an army of Gobblers, Elementals, Manders, Undead, and more! They agree to hold off Lance's army while you tend to the fiend himself.
Lance the Supreme Balance (weird, huh?) Rank 15 Boss 36,000 Health Regular Spells: Elemental Shield, Spirit Shield, Balanceblade, Hex, Weakness, Spectral Blast, Sandstorm, Availing Hands, Hydra, Power Nova, Ra, Chimera, Mighty Judgement Cheats: Uses Mana Burn at the end of a round if any wizard is left with a full Pip counter, uses Supernova after any wizard uses Fortify, Stun Immune, Beguile Immune, replaces Global spells with Doom and Gloom, uses Efreet if a wizard uses a wand attack on him, removes negative charms from himself automatically, uses Mass Triage if an attack leaves his team with damage over time effects, uses Shift if only he incurs a damage over time effect
Armored Fire Elf Fire Rank 12 Boss 9,500 Health Regular Spells: Glacial Shield, Fireblade, Fire Trap, Fuel, Immolate, Power Link, Grand Phoenix, Helephant, Fire Dragon, Rain of Fire, Scald, Choke, Smoke Screen Cheats: May use Detonate after using Rain of Fire or Fire Dragon, Stun Immune, Beguile Immune, removes negative charms from himself automatically
Rogue Water Elemental Storm Rank 12 Boss 8,500 Health Regular Spells: Dream Shield, Stormblade, Supercharge, Storm Trap, Enfeeble, Wild Bolt, Storm Hound, Stormzilla, Triton, Storm Lord, Leviathan, Sirens, Tempest Cheats: May steal a shield at the end of any round, Stun Immune, Beguile Immune, removes negative charms from himself automatically
Lifeclops Life Rank 12 Boss Regular Spells: Death Shield, Fire Shield, Lifeblade, Life Trap, Satyr, Regenerate, Rebirth, Centaur, Bronze Helephant, Forest Lord, Gnomes, Dryad Cheats: May steal a blade at the start of any round, Stun Immune, Beguile Immune, removes negative charms from himself automatically, uses Guardian Spirit on Lance if he isn't defeated within 45 rounds
Sooooo......yeah. Those are just my ideas so far. What do the rest of you think?