Balance-Sandworm-100+900 balance damage over 3 rounds-10 pips-a desert appears and the camera zooms on the target. The ground rumbles and a giant sandworm bursts out of the ground. It then bites the target and breathes sand on them.
Life-Earth Spirit-80+900 life damage over 3 rounds-10 pips-A chinese looking scenery appears that has a dojo nearby then. Then a lot of japanese maple leaves swirl around and create a green chinese dragon. It then breathes a green laser on the target.
Death-Bat Swarm-600 to 700 death damage to all enemies-10 pips-it's a dark night and cave comes up from the ground. Bats are hanging from the ceiling and it zooms in on one in the middle. It opens its eyes and they are red and evil looking. They swarm around each enemy and hurt them.
Myth-Ogre-600 myth damage and remove all charms and wards and stun all enemies for 1 round-10 pips-A big ogre jumps out of a swampy looking area and takes a giant battle axe and slashes all the enemies.
Fire-Diablo-1200 fire damage over 3 rounds-a large pit of fire opens in the middle like your at the top of volcano, except it has a lot of stalagmites on the ground ceiling like a dark cave. A black hand with sharp claws grabs the top, while facing the target. Then a a horrifying red creatures with huge black horns pulls itself up from the fire. It attacks the target with its flaming claws.
Ice-Avalanch-900 ice damage to all enemies and stun for one round and generate threat-a huge mountain comes up and rumbles. Then a snowstorm falls on all the enemies.
Storm-Kappa-1030 storm damage and heals (caster only) for 500-A river flows through the battle ground with a lot of japanese maple trees. It is a bit darker and more dreary. Then the kappa comes out of the river and attacks the enemy and heals the caster.