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Idea for the pet talents

AuthorMessage
Delver
Aug 21, 2013
234
Considering how some (many) people work hard to obtain that 'perfect pet' by frequent hatching, I had this idea. Provide a potion in the crowns shop that, when used, will show all of the possible talents that the pet could develop. I'm thinking 250 crowns and it would do nothing more than show what the pet could develop, not which traits it will develop out of the list. One restriction on this feature would be that the pet has to have already been hatched. So if someone just did a hatch with someone and the timer is showing several hours, if they wanted to see the possible talents, they would need to use an elixir to finish hatching the egg first.

From a monetary perspective, KI would benefit because it would be something else for people to spend crowns on. From a players perspective, if a pet doesn't have the chance of developing a desired talent, then they can try to hatch again (which may lead to someone spending crowns to reset the timer so they can do so right away). From a 'scientific' perspective, the reason for not being able to view the possible talents before the egg has hatched would be simple. You don't want to invade the egg for fear of ruining the pet.

If not in the crown shop, then perhaps in the hatchery, where you talk to the mad scientist and can have him do a 'genetic test' on the pet to see what talents it has in it's genes that it could develop.